TES Skyrim 0.233

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Re: TES Skyrim 0.233

Version updated, download again

Added waves amplitude parameter dependent from weather and time of the day (by request).
Modified parallax code to make it look closer to displacement (not much of course, but at some angles...). Also fixed minor bug when water height was not properly computed.
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Re: TES Skyrim 0.233

Now this is a seriously great feature.
With RWT properly updated things look great.
Time to go to vanilla weathers and tweak the hell out of it.
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Re: TES Skyrim 0.233

Image

Image

Hi. I decided to try to make own water texture for this version u got and this is test version. Its got the displacement turned on all the way on the pics.

I have a couple of tiling bugs on it that u can see sometimes. I think i know how to fix the bugs tho. I only smalled the file a little also so u might want to resize it/change format.

Just 1 version so far tho.

U can try if u want.
And I wouldnt mind some advices also.

Image
http://www.mediafire.com/?cmk599em8c6sc93
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Re: TES Skyrim 0.233

I don't see the sunrise/sunset sun reflection on the water surface, so I switched to 0.231 and it came back.
I'm using W.A.T.E.R, so is this mod related?

Image


EDIT: Setting Water's EnableDisplacement=false brought back the water surface reflection.
It looked better than 0.231 surface reflection.
Boris did say "because water displacement in skyrim is very tricky thing, water consist from many separated planes"
Last edited by skysan4298 on 06 Nov 2013, 04:43, edited 2 times in total.
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Re: TES Skyrim 0.233

Skysan

My water is fine, but I use RWT TWO.
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Re: TES Skyrim 0.233

ENBSeries wrote:Version updated, download again

Added waves amplitude parameter dependent from weather and time of the day (by request).
Thanky Boris, i think that is a great feature and add of immersion.
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Re: TES Skyrim 0.233

Video is better than screenshots:
http://www.youtube.com/watch?v=_1AIQLdnhT0
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Re: TES Skyrim 0.233

I noticed some oddly bright water at the mineral springs with water enabled. I'm using Pure Waters 4.6 with the parallax enabled textures from that mod author. I'm not sure if this is expected or not.

0.233, water disabled
Image

0.233, water enabled
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Re: TES Skyrim 0.233

I didnt double check and make sure but i dont think pure waters is affecting the texture on that eastmarch travertine pools.

cause i replaced those ones and it looks same.
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Re: TES Skyrim 0.233

Maeldun
Turn off water lighting.
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