Any recommendations?

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Posts: 64
Joined: 21 Dec 2016, 18:12

Any recommendations?

i7-4790K @ 4.0GHz
16GB DDR3 2400 @ CL10
256GB SSD x 2
GTX 1070 8GB @ 1607MHz Core and 1797MHz Boost
Win7 Ultimate 64-bit
latest enb binaries
Tetrachromatic ENB Ghost (Vivid Weathers...no galaxy, no snow)

Skyrim LE 2011

Recently I have been experimenting with DynDOLOD 3D LODs. First I tried 4K 3D LODs...then 2K. In both cases...I play, save, everything is running fine until I attempt to install a new mod. I then get infinite loading screens and Crash Fixes gives me a running out of memory error. All my other ini's and settings have been working for me for years...but that was for 2D LODs and I am new to 3D LODs. VRamSizeDX9.exe says that I have 15968MB available...ENB says same on auto detect.

While everything is still working fine...I sometimes get a bit of stuttering when running. I thought about trying to lower ReservedMemorySizeMb=

Crash Fixes

UseOSAllocators=1
AlignHeapAllocate=1

Could I really be running out of memory?! : )

my enblocal.ini:

[PROXY]
EnableProxyLibrary=false
InitProxyFunctions=true
ProxyLibrary=

[GLOBAL]
UsePatchSpeedhackWithoutGraphics=false
UseDefferedRendering=true
IgnoreCreationKit=true

[PERFORMANCE]
SpeedHack=true
EnableOcclusionCulling=false

[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0

[MEMORY]
ExpandSystemMemoryX64=false // Crash Fixes says I have to set to false...otherwise instant CTD on new or save game.
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=512
VideoMemorySizeMb=15456
EnableCompression=false
AutodetectVideoMemorySize=true

[WINDOW]
ForceBorderless=true
ForceBorderlessFullscreen=false

[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
AddDisplaySuperSamplingResolutions=false
EnableVSync=true
VSyncSkipNumFrames=0
ForceLodBias=false
LodBias=-0.3

[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=true
FPSLimit=60.0

[INPUT]
//back
KeyReadConfig=8
//shift
KeyCombination=16
//f12
KeyUseEffect=123
//home
KeyFPSLimit=0
//num / 106
KeyShowFPS=106
//insert
KeyScreenshot=44
//enter
KeyEditor=90
KeyFreeVRAM=0
KeyBruteForce=0

[ADAPTIVEQUALITY]
Enable=true
Quality=1
DesiredFPS=60.0

[ANTIALIASING]
EnableEdgeAA=true
EnableSubPixelAA=true
EnableTemporalAA=false

[FIX]
FixParallaxBugs=true
IgnoreLoadingScreen=true
IgnoreInventory=true
FixGameBugs=true
FixTintGamma=false
RemoveBlur=true
FixSubSurfaceScattering=true
FixAliasedTextures=true
FixSkyReflection=true
FixCursorVisibility=true
FixParallaxTerrain=true
FixLag=false

[LONGEXPOSURE]
EnableLongExposureMode=false
Time=1.0
BlendMax=0.0

[THREADS]
PriorityMode=0
EnableUnsafeFixes=false
DataSyncMode=0

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Re: Any recommendations?

Try to tweak [THREADS] category, i don't remember which combo is the best tested by users, somewhere in ENBoost page on Nexus web site i suppose written. Reduce ReservedMemorySizeMb to 64. Try DisableDriverMemoryManager=true. Set VideoMemorySizeMb=12000 and AutodetectVideoMemorySize=false
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Posts: 64
Joined: 21 Dec 2016, 18:12

Re: Any recommendations?

Thank you. I am going to try all of those things.

This was my latest Crash Fixes log:

12 Jan 02:09:32 Skyrim has failed to allocate memory! Possibly running out of memory. Size / alignment of object being allocated was 22369796 / 16. Some things you can try:

1. Make sure ReduceSystemMemoryUsage=true is set in enblocal.ini - if you don't have ENB then install ENBoost and enable this option.

2. Try set AlignHeapAllocate=0 in CrashFixPlugin.ini - if you get additional crashes then put back to 1.

3. If it's during ShowRaceMenu then close the menu from time to time to free memory.

4. Enable CustomMemoryBlock in CrashFixPlugin.ini to reduce memory fragmentation.

5. If it's during ShowRaceMenu then disable UseOSAllocators=1 and re-enable after character creation is completed.

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Posts: 64
Joined: 21 Dec 2016, 18:12

Re: Any recommendations?

The problem was in my ini files.

Edits to avoid z-fighting and tree pop-in with 2D LOD's were the cause.

Everything else I tried was immediate CTD upon launch.

So I recreated my vanilla ini's and will only make edits for ENB and Verdant.
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