enblens.fx WeatherFX

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Re: enblens.fx WeatherFX 12/7

kingeric

For pic references, I wasn't sure if you were going to with a dirty/smudged glass effect, or particle lens dirt.
These may not help but I tried finding some anyhow.

http://images.apple.com/v/your-verse/ne ... -small.png
http://i.imgur.com/wJxI64w.png
http://www.blog.jonnycornwell.com/wp-co ... moke10.png
http://www.outworldz.com/SeamlessTextur ... smoke3.png
http://t4.rbxcdn.com/f4c2f1e7a9f9d2938ba4aea8aa77c2c6
http://www.freestateguitars.com/images/ ... r-edit.png

I'll keep searching around for what may work.

I've been meaning to test out location-specific weather just haven't gotten around to it yet. I'd like to use location specific weather for Castle Volkihar, that's for sure.

Ashfall weather ID that I've found so far:

32336

In my game, I had to put 0x032336 The x being the load order for Dragonborn.esm. For me, it's 07032336 but may be something else for you of course. In the weatherIDs= I just have 32336 and that works as well.

Here's a quick demo of what the effect looks like in-game. It is affected by the [Particle] section of ENB, much like snow.

https://www.youtube.com/watch?v=_fjZhkviIWw
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Re: enblens.fx WeatherFX 12/7

come baaaaaack Kingeric :P
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Re: enblens.fx WeatherFX 12/7

Thanks for this great addon :)

Just a two videos with WeatherFX:

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Re: enblens.fx WeatherFX

12/9/2016 update
Upload new file, allows more flexibility and easy management.
See op for new demo vid.
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Re: enblens.fx WeatherFX

Thanks! This is absolutely great.

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Re: enblens.fx WeatherFX

OMG!!! Dream just came trueeeee! :o :shock:
Btw, could it be used along with SSE Enb?
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Re: enblens.fx WeatherFX

SSE enbseries v0310 doesn't have multi-weathers yet.
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Re: enblens.fx WeatherFX

Hello,kingeric1992
i love your master work.is there any chance you will update this effect for SSE(Mutiple weathers had been support yet)

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Re: enblens.fx WeatherFX

Really hoping to see a conversion of this to SSE now that we have a helper plugin and weather system.

Hope you are well kingeric1992 and that you might find time to bring this awesome effect to the DX11 engine.

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Re: enblens.fx WeatherFX

Hi kingeric1992,
I love your work on this lens effect, so I tried to port this to SSE. The rain and snow weather detection worked, but I had some issues. I did a lot of guessing on what each line is doing, so I'm hoping you could do this port correct way.
+ The alpha channel texture sample logic ".a" did not work, so I had to create a separate texture
+ The rain drop when multiple landed over each other show square edge
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