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PostPosted: 27 Mar 2017, 20:34 
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*sensei*
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Joined: 30 Jan 2012, 13:18
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Color studio "Lightroom" + Unsharp Mask enbeffectpostpass.fx

Sup
here's McFly with his shit again. Have you ever been bothered by the fact that there are numerous adjusters for EVERYTHING available for ENB but not much conventional image tweaking besides the procedural correction of the default enbeffect? Worry no more. Here's my personal enbeffectpostpass.fx that contains a very comprehensive color control package which I nicknamed "Lightroom" because it mirrors the color tweaker features of Adobe Lightroom in realtime. You got everything from hue/saturation/brightness for every color hue separately, from comprehensive LDR color curve control with separate tweaks for blacks, shadows, midtones, highlights and so on, levels adjuster, global gamma and exposure control, all at your hand. Like your ENB preset as it is, only the oranges are a bit off? Now you can tweak them without touching other colors at all. Are you unsure if your tonemapping settings dim whites or blacks aren't really black? Easy to check with this one.

What else is in the mix? A new vignette shader that can replicate the good old HD6 vignette (but easier tweakable by far) and a sharpen shader. It functions just like Luma Sharpen but has a much more variable width so you can either produce very fine sharpening or a local contrast enhancer to boost your textures.

If the shader does not show any effect by default, that's normal and intended. Color tweaks are set to defaults (no change by default), vignette is disabled by default. Only sharpen will show itself.

FEATURES
  • Hue/Exposure/Saturation for red, orange, yellow etc separately
  • Black and white levels adjuster
  • Luma curve adjuster for blacks, shadows, midtones, highlights separately.
  • Global contrast, saturation, vibrance, temperature, tint controls
  • Powerful vignette shader that has some quite unique features
  • Unsharp mask / Luma sharpen on steroids

DOWNLOAD

1.0 - 27.03.2017


CHANGELOG
1.0: initial release

Code isn't very polished tbh and there are multiple workarounds for floating point precision bugs and so on. But hey, it works reliably.


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Tomoko
PostPosted: 28 Mar 2017, 09:43 
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*sensei*
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Joined: 09 Dec 2012, 00:29
Posts: 447
Thank you Marty :D

My favorite shader. Any plans for official ReShade release ?

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Rudy ENB for Skyrim, Skyrim SE, for Fallout New Vegas, for Dragon's Dogma

English is not my native language.

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PostPosted: 23 Jun 2017, 20:47 
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Location: LA
Does not work for me... :?:

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PostPosted: 24 Jun 2017, 08:04 
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*sensei*
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What happens? Did you select the right technique in the list? Sometimes ENB is defaulted to DEFAULT technique which doesn't do anything because it doesn't exist.


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PostPosted: 24 Jun 2017, 17:06 
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Just copied enbeffectpostpass.fx to my game folder and edited everything in the .ini file from enbseries folder, but there's no effect in game
then edited enbeffectpostpass.fx itself but still nothing changes
What do you mean by the right technique, and which list?


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PostPosted: 24 Jun 2017, 20:44 
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*blah-blah-blah maniac*
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Shader editor window contain drop down box with technique selection for effect, so you need to be sure there is something set other than "DEFAULT"

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PostPosted: 25 Jun 2017, 06:30 
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Joined: 07 Dec 2016, 03:47
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Oh, thank you
Never used the editor XD, always manual


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PostPosted: 01 Jul 2017, 11:20 
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*sensei*
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Joined: 02 Aug 2013, 23:06
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Thanks for the file Marty. Working on an SE preset and hoping I can integrate this into the preset.

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PostPosted: 05 Aug 2017, 11:18 
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Joined: 02 Aug 2017, 13:30
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Hey :D if found this file for reshade recently is that by You? Cause it works almost the same way
https://drive.google.com/open?id=0B64rE ... XRkelFKR1U


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PostPosted: 05 Aug 2017, 11:30 
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*sensei*
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Joined: 30 Jan 2012, 13:18
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It's an old, outdated and buggy version I accidentally leaked with my skyrim se ReShade preset. Why people keep sharing it against my will, idk. Open the file with a text editor and you'll see.


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