Version 1.1 (30.07.2014)
DESCRIPTION:
This is a set of post-processing effects combined in one effect.txt file for use with ENB presets (You need to choose one you like and install it first).
All effects included in this addon can be enabled/customized/disabled via ENB in-game menu (SHIFT+ENTER by default).
INCLUDES:
1. Kinematic Filter — Controls the brightness of highlights and blackness of shadows (works like Black Levels)
- Exterior-Interior/Day-Night separated Brightness and Noise Mix Curve parameters in ENB in-game menu
- Switchable via ENB in-game menu Kinematic Blackness feature
- Automatic resolution detection
- Day-Night-Interior separated Strength and Clamp parameters in ENB in-game menu
- Adjustable Offset Bias via ENB in-game menu
- 2 different blurring methods: standard and horizontal blur (can be switched via ENB in-game menu)
- Day-Night-Interior separated Sharpening Amount parameter in ENB in-game menu
- 2 different sharpening methods: by color and by gray (can be switched via ENB in-game menu)
- Shift direction depending on Shift Range parameter value (positive or negative)
- Exterior-Interior/Day-Night separated parameters in ENB in-game menu
- Can be increased or decreased depending on the values (positive or negative)
- Exterior-Interior/Day-Night separated parameters in ENB in-game menu
- Can be increased or decreased depending on the values (positive or negative)
- Day-Night-Interior separated Amount, Curve and Radius parameters in ENB in-game menu
- Adjustable vignette color via ENB in-game menu
- Day-Night-Interior separated Grain Intensity parameter in ENB in-game menu
- Noise Grain can be black and white or colored depending on Grain Saturation parameter value (0 or positive)
- Noise Grain can be static or dynamic depending on Grain Motion parameter value (0 or positive)
- Adjustable Dithering Grid Size via ENB in-game menu
- Adjustable Border Width (in pixels) via ENB in-game menu
- Adjustable Letterbox Size (in % of screen size) via ENB in-game menu
- Can be used with Temporal Anti-Aliasing (TXAA) without issues
- Adjustable Splitscreen Position (in % of screen size) via ENB in-game menu
- Invert Splitscreen option in ENB in-game menu
All this effects can be enabled/disabled by clicking on their titles in [EFFECT.TXT] section of ENB in-game menu (SHIFT+ENTER by default).
By default enabled only LumaSharpen, Sharpening (by Color), Noise (with Grain Motion) and Dithering.
Also all effects can be enabled/disabled directly in effect.txt file by changing their defines to 1/0.
If disable effect by changing its define to 0, then all parameters of this effect will disappear from ENB in-game menu.
REQUIREMENTS:
1. ENBSeries binary (d3d9.dll) version 0.217 and above
2. ENB preset
INSTALLATION:
1. Delete effect.txt.ini config file from enbseries folder (if this file exist)
2. Copy this effect.txt file into your game folder where d3d9.dll is located (overwrite if asked)
3. Start the game
4. Open ENB GUI by pressing SHIFT+ENTER (by default) while in-game, open [EFFECT.TXT] section and change the effects values to your own taste
5. Click on "Save configuration" button to save your settings
PERMISSIONS (FOR ENB PRESETS AUTHORS):
If you want to use Ultimate Shader Addon in your ENB preset you don't need to ask me about it. Feel free for use it and publish anywhere.
Just don't forget to credit all authors of all included effects to show respect for their work.
CREDITS:
Based on Post-Process Effects Addon for ENB by ZeroKing
Initial D-N-I separation code and GUI implementation by --JawZ--
Kinematic Filter code (formerly known as Old Black-White TV Filter) originally by Boris Vorontsov
Kinematic Filter code tweaked by Trillville, Midhras, Kyokushinoyama, Insomnia
LumaSharpen code by CeeJay.dk, ported from SweetFX by ZeroKing, tweaked by prod80
Blur, Sharpening, Color Shift, Vignette code by Boris Vorontsov
Contrast and Vibrance code by CeeJay.dk, ported from SweetFX by ZeroKing
Noise code by MTichenor/IndigoNeko
Dithering, Border, Splitscreen code by CeeJay.dk, ported from SweetFX by Marty McFly
Letterbox code by Matso
Combined, edited, tweaked and arranged by Miratheus
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