TES Skyrim/Fallout New Vegas : Bokeh Depth of Field - 0915v2

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Re: TES Skyrim/Fallout New Vegas : Bokeh Depth of Field - 09

gp65cj04, is there any way to control the focus ingame ? i mean focus manually, distance/range/blur amount...

Examples:

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Re: TES Skyrim/Fallout New Vegas : Bokeh Depth of Field - 09

Can we get a feature to control the color of the color and curve of chromatic abberation?

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Re: TES Skyrim/Fallout New Vegas : Bokeh Depth of Field - 09

When editing these files what needs to be changed to make it Circle bokeh? Would I change it from POLYGONAL_BOKEH to CIRCULAR_BOKEH? Also for, NOT_BLURRING_SKY_MODE, would I just type Enable at the end to turn the mode on or 0/1 for off/on?

langeblan

Re: TES Skyrim/Fallout New Vegas : Bokeh Depth of Field - 09

Hello, i m interessing by your job.

I have actually, just finished my ENB
http://skyrim.nexusmods.com/mods/25645

And i know, how much, it's hard for somes players who havn't lot a strong computer for use this ENB.

So, my idea, it's to create a DOF who blur all the background. And in front, stay normal. Like that players will can put all the back ground details in low or medium and gain a lot in FPS.

I need to disable totaly the blur on front...

Can you help me to do that ?

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Re: TES Skyrim : Bokeh Depth of Field - update 0912

Unreal wrote:Circle bokeh without chromatic aberration

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hello, may i know the parameters to get "Circle bokeh without chromatic aberration" as in that screenshot?

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Re: TES Skyrim : Bokeh Depth of Field - update 0912

skyone wrote: hello, may i know the parameters to get "Circle bokeh without chromatic aberration" as in that screenshot?
Check the first post.
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Re: TES Skyrim/Fallout New Vegas : Bokeh Depth of Field - 09

CruNcher wrote:ok changed Fade time to 0.1 and now we talking it feels already great it complements Scarlet ENB perfectly so far http://enbdev.com/enbseries/forum/viewt ... 650#p13258 i try to adapt it further , focusing on moving objects (Flying especially seems tricky though) :)
Hi, how would I go about changing the fade time? That is the only thing preventing me from playing with the auto focus on (it's still great for screenshots though). :)

Really nice work gp, you're great as usual!

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Re: TES Skyrim/Fallout New Vegas : Bokeh Depth of Field - 09

nautz
Adjust FadeTime in enbseries.ini under [DEPTHOFFIELD].

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Re: TES Skyrim/Fallout New Vegas : Bokeh Depth of Field - 09

Ah, thanks mindflux! I was looking in the enbeffectprepass file! Much appreciated.

*edit* Yep, worked perfectly! Thanks again. :D

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Re: TES Skyrim/Fallout New Vegas : Bokeh Depth of Field - 09

I downloaded it and looked at linearlizedepth but I don't understand what it does.

depth.x=max(depth.x, 0.0); should always returns a 0 because depth.x can never be larger than 0
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