[Skyrim/SSE/AE/FO4] FreeFlyCam plugins

general download section
Post Reply
  • Author
  • Message
Offline
*blah-blah-blah maniac*
Posts: 565
Joined: 05 Apr 2014, 10:29
Location: Taiwan

Re: [Skyrim/SSE/FO4] FreeFlyCam plugins

working on other projects currently.
_________________
Intel Xeon L5639 6C12T @3.96GHz | Gigabyte ga-x58a-ud3r | MSI GTX680 4G | 48G RAM | Intel 760p Nvme w clover bootloader
Flickr
YouTube

Offline
Posts: 10
Joined: 10 Jul 2016, 17:19

Re: [Skyrim/SSE/FO4] FreeFlyCam plugins

Ah, that's a shame (from my perspective, lol)! Here's hoping you find time to return to it. My Fallout 4 experience is definitely missing something without this :)

Offline
User avatar
Posts: 83
Joined: 05 Jan 2013, 11:38

Re: [Skyrim/SSE/FO4] FreeFlyCam plugins

Same here, miss this a lot... :cry:
_________________
CPU : Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz (4.50GHz oc)
GPU : AORUS 1080Ti (2012MHz oc)
Nvidia Driver : 430.86
RAM : 8GB DDR3 800MHz
Sound : HyperCloud 7.1
OS : Windows 10 (x64)
VR : Rift

Obsidian Weathers and Luminous ENB.
ENB 0.402



Offline
User avatar
*blah-blah-blah maniac*
Posts: 530
Joined: 30 Jan 2012, 13:18

Re: [Skyrim/SSE/FO4] FreeFlyCam plugins

Well, if the source code was open, people could search the broken offsets themselves.

Offline
Posts: 18
Joined: 26 Jan 2017, 22:41

Re: [Skyrim/SSE/FO4] FreeFlyCam plugins

Marty McFly wrote:Well, if the source code was open, people could search the broken offsets themselves.
This. Seriously.

Offline
Posts: 18
Joined: 26 Jan 2017, 22:41

Re: [Skyrim/SSE/FO4] FreeFlyCam plugins

kingeric1992 wrote:working on other projects currently.
Any updates on getting this working on the latest SSE update/SKSE64?

Offline
User avatar
*master*
Posts: 125
Joined: 09 Jul 2015, 16:13

Re: [Skyrim/SSE/FO4] FreeFlyCam plugins

If some of you guys could stop hounding Eric over this, that would be great. He is currently working on an entirely different project. I Know this because I talk to him almost daily.

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17425
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: [Skyrim/SSE/FO4] FreeFlyCam plugins

Things can be solved easily by making external config file which contain memory offsets, so users can dig in to skse and write correct values to make this plugin work.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
Posts: 18
Joined: 26 Jan 2017, 22:41

Re: [Skyrim/SSE/FO4] FreeFlyCam plugins

TreyM wrote:If some of you guys could stop hounding Eric over this, that would be great. He is currently working on an entirely different project. I Know this because I talk to him almost daily.
Go find a dictionary explaining what "hounding" means because you're clearly clueless with that word, or just having trouble seeing dates on posts.

Offline
User avatar
*master*
Posts: 125
Joined: 09 Jul 2015, 16:13

Re: [Skyrim/SSE/FO4] FreeFlyCam plugins

JakeBlake wrote:
TreyM wrote:If some of you guys could stop hounding Eric over this, that would be great. He is currently working on an entirely different project. I Know this because I talk to him almost daily.
Go find a dictionary explaining what "hounding" means because you're clearly clueless with that word, or just having trouble seeing dates on posts.
Really? ...
Post Reply