Skyrim particle patch for ENB

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Posts: 64
Joined: 21 Dec 2016, 18:12

Re: Skyrim particle patch for ENB

Doesn't SMIM do SSS too or no?

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Joined: 27 Jan 2012, 13:42

Re: Skyrim particle patch for ENB

I'm not familiar with SMIM at its current state but I don't think so - at least originally SMIM was a mesh improvement mod aiming to make various objects more detailed by increasing their polycount and improving textures. However of course that doesn't mean there couldn't be conflicts in case SMIM also modifies the meshes of the children models.

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Joined: 21 May 2017, 19:34

Re: Skyrim particle patch for ENB

Hi mindflux,

did you have time to look at that fern mesh I posted yet?

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Re: Skyrim particle patch for ENB

Not yet, been very busy with real work but thanks for the report, I'll look into it.

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Joined: 31 May 2017, 10:45

Re: Skyrim particle patch for ENB

My fire is sometimes missing. How can I fix this?

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Re: Skyrim particle patch for ENB

What do you mean, is it flickering or missing completely? Where? Screenshots or even a video would be good.

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Joined: 11 Jun 2017, 18:22

Re: Skyrim particle patch for ENB

do you know if i should replace static mesh mod with your fix for SSE? i dont know if static mesh mod already includes the fix for glowing waterfalls/streams
http://www.nexusmods.com/skyrimspecialedition/mods/659/?

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Re: Skyrim particle patch for ENB

I don't have first-hand experience but probably not since I can see no mention about it on the mod page. It's possible that SMIM still uses the old meshes from the classic Skyrim, in which case they will not help with the kind of brightness issue that the SSE have.

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Re: Skyrim particle patch for ENB

Using Subsurface Scattering Patch glacier meshes.

Created custom glacierslab.dds, glacierslab_n.dds, glacierparallax.dds, and glaciersubsurface.dds.

Plus glacierslabnoalpha.dds and glacierslabnoalpha_n.dds generated by DynDOLOD for LOD.

Really need to understand what the Ice Shader Fix does.

Does it have anything to do with the BSLightingShaderProperty in glacier meshes?

Or is it a vanilla Skyrim fix? Or related to ENB shaders?

Thanks!

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Re: Skyrim particle patch for ENB

I don't have any comparison images here but it fixes the "dynamic" ice patches on rocks and various structures so that they're not excessively bright, only that.
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