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PostPosted: 11 Sep 2017, 04:04 
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mindflux or someone that knows, can you list the meshes that only effect fires.

Thanks in advance.

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PostPosted: 11 Sep 2017, 18:56 
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Do you mean anything to with fire or just anything with flames?

The list is probably not 100% exhaustive (just eyeballing), but should get you going:

data\meshes\actors\atronachflame\character assets\atronachflame.nif
data\meshes\actors\atronachflame\character assets\atronachflamedead.nif
data\meshes\actors\atronachflame\character assets\fxatronachfiretrail.nif
data\meshes\clutter\blacksmith\blacksmithforge01\blacksmithforge01.nif
data\meshes\clutter\common\torchpermanent01.nif
data\meshes\clutter\common\torchsconce01.nif
data\meshes\clutter\woodfires\campfire01burning.nif
data\meshes\clutter\woodfires\campfire01landburning.nif
data\meshes\clutter\woodfires\fireplacewood01burning.nif
data\meshes\dlc02\architecture\ravenrock\dlc2blacksmithforge01rr.nif
data\meshes\dlc02\landscape\dlc2firecraterround.nif
data\meshes\effects\fxfirewithembers01.nif
data\meshes\effects\fxfirewithembers01_cheap.nif
data\meshes\effects\fxfirewithembers01_lite.nif
data\meshes\effects\fxfirewithembers02.nif
data\meshes\effects\fxfirewithembers02toggle.nif
data\meshes\effects\fxfirewithembers03.nif
data\meshes\effects\fxfirewithembersheavytoggle.nif
data\meshes\effects\fxfirewithemberslogs01.nif
data\meshes\furniture\blacksmithforgemarker.nif
data\meshes\furniture\blacksmithforgemarkerwr.nif
data\meshes\mps\mpsfiresmall01.nif
data\meshes\mps\mpstorchfire01.nif

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PostPosted: 12 Sep 2017, 06:35 
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Thanks for taking the time mindflux, very much appreciated.

I was mostly looking for flames, meshes in the the core folder that made flames look so good.

Currently modding special edition, but I remember how amazing the flames looked in oldrim after using the
particle patch. Never did use any fire mods, because I preferred the vanilla flames with particle patch applied.

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PostPosted: 16 Sep 2017, 08:21 
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I appear to be having an issue regarding fire FX with the patch enabled.
https://i.imgur.com/UPXap5s.jpg
*replaced image with link because it's too big for my tastes

I can't seem to trigger it consistently, as loading a saved game in a cell with these fires does not result in this stretching effect, but sometimes when I travel to one of these cells it appears.
The affected mesh appears to be \meshes\effects\fxfirewithembers01_cheap.nif as far as I can tell, although this may not be correct. I'm using Rudy ENB with NLVA, and am running v0.315 of the ENB binaries.


Last edited by PenguinOfLight on 16 Sep 2017, 14:04, edited 1 time in total.

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PostPosted: 16 Sep 2017, 11:03 
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Is this with SSE or the classic Skyrim?

In case it's that mesh the problem should disappear if you delete (or simply rename) the mesh, although I guess it's difficult to test if the issue is sporadic.

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PostPosted: 16 Sep 2017, 11:39 
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Ah, Oldrim, should have specified that too. I'll try just disabling that mesh and see if I can trigger the issue again.

EDIT: As far as I can tell, this deformation only occurs in Whiterun, only in the presence of other mods (currently trying to figure out which one), and occurs randomly on cell transition.

Also, if you continue to enter/exit the cell after mesh has already started to deform, bad things happen.

https://i.imgur.com/5682Hlv.jpg
*replaced image with link because it's too big for my tastes

EDIT 2: My previous observation that this occurs due to another mod was incorrect, my sample size was simply too small. With nothing but ENB, SKSE, and the particle patch (everything else disabled within MO), the deformation of this mesh still occurs - but still only in Whiterun, which is the most baffling bit. Going anywhere else with that particular mesh and performing the same procedure (repeatedly transitioning in/out of a nearby cell) results in no issues.

Furthermore, renaming or removing the fxfirewithembers01_cheap.nif does seem to fix the issue, but also results in the particle patch obviously not applying to these fires.


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PostPosted: 17 Sep 2017, 18:24 
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Thanks for the detailed info, most useful. I'll investigate.

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