I am using the DOF from NAO ENB and have disabled DOF for ORC.
The DOF blurs my character's hands and weapons in first person. I have looked at the settings in enbeffectprepass.fx, and I have tried to uncomment them one at a time to see if they help, but none of them seem to make any difference:
Code: Select all
// Depth of field parameters
//#define fFocusBias 0.045
//#define fDofCutoff 0.2
//#define fDofBias 0.07
//#define fBlurScale 0.0034
//#define fBlurCutoff 0.15
//#define fCloseDofDistance 0.05
#define fStepScale 0.00018
Many thanks,
Geraint