FO4 - is orthogonal projection possible?
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FO4 - is orthogonal projection possible?
I dislike the perspective style of projection that BGS uses. I saw on nexus that Luxor has released some parallax textures. FO4 could do with 3D cobblestone and brick pavement textures. The catch is that they can look weird when used with FO4's weird projection maths. So I thought it might be time to see if there is a way of at least keeping parallel lines parallel. I won't be the first person that has thought of this, so if anyone has tried this? Can it be done? If so, how?
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Re: FO4 - is orthogonal projection possible?
There is no weird projection math, it's usual for the most 3d games. To create orthogonal projection in fallout 4 means to change almost everything in the gameplay and many things about game design, their locations. I dont think you know what talking about.
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7