I am needing some help on making a enb this is what i have done so far but still no luck
loaded up visual studio 2017 community
created a class library project
went to the project properties and added the directx lib files
disabled pre compiled headers
added my shaders for example bloom.fx
included my headers into my main cpp source file
added my source code there as well
then i added my bitmap pallate of choice
then made my ini file for the config of the game
then i built the project
am i missing anything
i test it in game and my bloom is not there for some reason // do i need to add a hlsl source file to the project ?
please help me i want to learn....
Again so sorry for my english i have bad eyes cant see very good
How do somebody make a enb
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- *blah-blah-blah maniac*
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Re: How do somebody make a enb
I don't know how to response on this, is it a joke of some kind or what. Some things can't be made without knowledge, no matter how great tools you have. If you really want to try, better find source code of d3d wrappers and step by step learn how to work with 3d graphics.
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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Re: How do somebody make a enb
Thanks for the half way help