UI Scaling

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Posts: 25
Joined: 15 Feb 2016, 20:19
Location: Earth

UI Scaling

I'm not sure if this has been requested before, but I'd love to see UI scaling for ENB. I often use supersampling to render the game in 4K and play it on my 1080p monitor. The only trouble is that tweaking the ENB effects becomes difficult since the UI is only 1/4th of the size that it is on actual 1080p. ENB already has a scaling option and by default it seems that it's at 100% size and allows for 75% and 50% size.

This is all obviously a quality of life thing and not critical, but a feature I would like to see.

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*blah-blah-blah maniac*
Posts: 17427
Joined: 27 Dec 2011, 08:53
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Re: UI Scaling

It's complicated for me, because using middleware for UI, so to make scaling i need to browse all it's code, understand it, make changes not just to sizes of drawed elements, but all transitions of positions of each element, doing this experimentally only if they fit to right place or not. Definetly it's one of the last tasks i wish to do, sorry.
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