Castlevania: LOS 2

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Posts: 3
Joined: 02 Mar 2014, 23:59

Castlevania: LOS 2

Hello folks,

I'm new to the forum but using ENB for a long time on Skyrim. Different from Skyrim where I've been using the Realvision ENB, after finishing this game I've started playing with ENB (Generic 0.76) on it and got pretty decent results near to what I believe those colors should be.

Still a very annoying thing I couldnt fix is that the game is missing lots of reflections on the floor and no matter what I change, it doesnt really fix the problem at all.
When I turn off ENB, reflections all show up again.

Someone have any ideas on what should I look to fix?

Also is there a way to edit ENB settings inside the game? To come up with the following file I had to enter-exit the game like a billion times!

This is my current ENBSERIES.INI file:

Code: Select all

//UseMRTRendering is not working in this version

[PROXY]
EnableProxyLibrary=1
InitProxyFunctions=1
ProxyLibrary="\bin\d3d9_smaa.dll"


[GLOBAL]
UseEffect=1
AlternativeDepth=1
AllowAntialias=1
BugFixMode=0
SkipShaderOptimization=0
QuadVertexBuffer=0
EnableShaders_3_0=1
AdditionalConfigFile=enbseries2.ini
UseMRTRendering=0
TempF1=100
TempF2=100
TempF3=100
TempF4=100
TempF5=100
TempF6=100
TempF7=100
TempF8=100
TempF9=100
TempF0=100

[EFFECT]
EnableBloom=1
EnableOcclusion=1
EnableReflection=1
EnableMotionBlur=1
EnableWater=1
EnableShadow=1
DepthBias=0
EnableDepthOfField=1
EnableReflectiveBump=1

[INPUT]
KeyUseEffect=45
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyCombination=16
KeyScreenshot=44
KeyShadow=119
KeyWater=118
KeyShowFPS=106

[REFLECTION]
ReflectionPower=80
ChromePower=30
UseCurrentFrameReflection=1
ReflectionQuality=0
ReflectionSourceSpecular=50
ReflectionSourceTFactor=50
UseAdditiveReflection=1
ReflectionDepthBias=0
UseLowResReflection=0
ReflectionSinglePass=1
UseEnvBump=1
EnvBumpAmount=100
EnvBumpOffset=100
ReflectionFlip=1
IBLAmount=30
IBLPower=10

[BLOOM]
BloomPowerDay=0.5
BloomFadeTime=2000
BloomConstantDay=5
BloomQuality=0
BloomScreenLevelDay=60
BloomCurveDay=3
BloomPowerNight=1
BloomConstantNight=5
BloomCurveNight=3
BloomScreenLevelNight=20
BloomAdaptationScreenLevel=80
BloomAdaptationMultiplier=20
BloomAllowOversaturation=1
BloomMaxLimit=100

[SSAO]
UseFilter=1
OcclusionQuality=1
FilterQuality=1
DarkeningLevel=10
BrighteningLevel=20
IlluminationLevel=50
AdditiveIlluminationLevel=70
UseAmbientOcclusion=1
UseIndirectLighting=1
FadeDistance=50
UseForAlphaTest=1
UseForAlphaBlend=1

[COLORCORRECTION]
DarkeningAmountDay=20
ScreenLevelDay=60
ScreenLevelNight=20
DarkeningAmountNight=-5
GammaCurveDay=0
GammaCurveNight=0
ColorSaturationDay=0
ColorSaturationNight=0
UsePaletteTexture=0

[WATER]
UseWaterDeep=1
WaterDeepness=20
WaterQuality=0

[SHADOW]
ShadowFadeStart=40
ShadowFadeEnd=80
ShadowAmountDay=20
ShadowAmountNight=50
ShadowScreenLevelDay=60
ShadowScreenLevelNight=20
ShadowQuality=0
UseShadowFilter=1
FilterQuality=1
ShadowBlurRange=30

[ENGINE]
ForceAnisotropicFiltering=1
MaxAnisotropy=16
ForceDisplayRefreshRate=0
DisplayRefreshRateHz=60

[MOTIONBLUR]
MotionBlurQuality=1
MotionBlurVelocity=40
MotionBlurRotation=40

[PERPIXELLIGHTING]
SpecularColorMin=0
SpecularColorMax=100
SpecularColorMultiplier=100
SpecularGlossinessMin=0
SpecularGlossinessMax=100
SpecularGlossinessMultiplier=100

[DEPTHOFFIELD]
DOFQuality=1
DOFNumberOfPasses=2
DOFFocusRange=1
DOFBlurinessRange=2

[LIMITER]
EnableFPSLimit=0
FPSLimit=30

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Posts: 3
Joined: 02 Mar 2014, 23:59

Re: Castlevania: LOS 2

I've could not figure out what is wrong yet : (

I'm attaching 4 screnshoots here where you can see the missing reflections from the glass window... any idea why is that happening?

No ENB
Image

Current ENB
Image

No ENB
Image

Current ENB
Image

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Posts: 3
Joined: 02 Mar 2014, 23:59

Re: Castlevania: LOS 2

Continued check what could be happening here and found that this only affected when EFFECT EnableShadow=1

Code: Select all

[EFFECT]
EnableShadow=1

Anyone see something wrong or missing on my current shadow settings?

Code: Select all

[SHADOW]
ShadowFadeStart=1000
ShadowFadeEnd=1000
ShadowAmountDay=20
ShadowAmountNight=50
ShadowScreenLevelDay=60
ShadowScreenLevelNight=20
ShadowQuality=0
UseShadowFilter=1
FilterQuality=1
ShadowBlurRange=30


@Boris any idea what could be causing this super dark environment with no reflections?

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Re: Castlevania: LOS 2

I don't know.
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