Quick question about saving a palette/LUT as a TGA file: when saving should the source be bottom left, or top left? Or, does it matter?
I ask because I'm experimenting with developing several palettes outside of 3DS Max using PS/Gimp, and Lightroom/Raw Therapee, with excellent results thus far.
I tend toward saving at top left because as I understand it after reading Boris' description of how ENB uses its palette, the origin of the shadow is in the top left, and lightens as it propagates to the right and downward (diagonally).
Thanks!
Palette/LUT as TGA
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Re: Palette/LUT as TGA
Top left, if i understood right. Same as any other palettes.
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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Re: Palette/LUT as TGA
Thank you!
In case anyone is interested, I put up a tutorial on creating palettes in Photoshop and Lightroom (or if you prefer the free-way, Gimp and Raw Therapee) in the Downloads section of this board.
~V~
In case anyone is interested, I put up a tutorial on creating palettes in Photoshop and Lightroom (or if you prefer the free-way, Gimp and Raw Therapee) in the Downloads section of this board.
~V~