Screen enabled HDR
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- *master*
- Posts: 188
- Joined: 26 Apr 2014, 20:05
Screen enabled HDR
Since HDR is a thing on monitors and TV's , is it possible to get ENB to switch the screen to HDR mode and use its features?
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https://archive.org/details/wickfut-enb ... ogma-v-476
https://archive.org/details/wickfut-enb ... ogma-v-476
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- *blah-blah-blah maniac*
- Posts: 17447
- Joined: 27 Dec 2011, 08:53
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Re: Screen enabled HDR
Not really sure, when i saw tech papers first time, decided it's not my case and never be, cause of system requirements. I am not able to test this (not win10 user, dont have such display). Also i do not understand how this should work with external shaders, cause tonemapping there already output compressed to ldr data, while hdr10 require linear. There is no generic way back to convert colors to linear after so many post processing done in each unique enbeffect.fx and post pass shaders.
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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- *master*
- Posts: 188
- Joined: 26 Apr 2014, 20:05
Re: Screen enabled HDR
right, I see. Thanks for the quick reply.
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https://archive.org/details/wickfut-enb ... ogma-v-476
https://archive.org/details/wickfut-enb ... ogma-v-476