D3D9.DLL & INI Disables GPU in FSX

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Joined: 21 Feb 2013, 13:10

D3D9.DLL & INI Disables GPU in FSX

I tried using the D3d9.DLL v1.0.0.1 W/ the ini folder for FSX. When i run Flight Simulator X, It disables my 540M relying on my intel-hd graphics instead. Now someone on one of those FSX forums said something about using the "INJECTOR" instead of the "WRAPPER". However after some sincere googling i was unable to find the "INJECTOR" version of enbseries. Any help will be appreciated. Thanks

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Posts: 2
Joined: 21 Feb 2013, 13:10

Re: D3D9.DLL & INI Disables GPU in FSX

I found the injector on this URL enbdev's website/enbinjector_v0004.zip. I configured the ini file according to my game "Flight SImulator X", In this manner:

Code: Select all

[LIBRARY]
LibraryName=enbseries.dll

[TARGETPROCESS]
ProcessName0=FSX.exe

[PROXY]
EnableProxyLibrary=0
InitProxyFunctions=0
ProxyLibrary=

[GLOBAL]
UseEffect=1
AlternativeDepth=1
AllowAntialias=0
BugFixMode=0
SkipShaderOptimization=0
QuadVertexBuffer=0
EnableShaders_3_0=1
UseMRTRendering=0
AdditionalConfigFile=enbseries2.ini

[EFFECT]
EnableBloom=1
EnableOcclusion=0
EnableReflection=0
EnableMotionBlur=0
EnableWater=0
EnableShadow=0
DepthBias=0
EnableDepthOfField=0

[INPUT]
KeyUseEffect=123
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyCombination=16
KeyScreenshot=44
KeyShadow=119
KeyWater=118
KeyShowFPS=106

[REFLECTION]
ReflectionPower=60
ChromePower=60
UseCurrentFrameReflection=1
ReflectionQuality=1
ReflectionSourceSpecular=50
ReflectionSourceTFactor=50
UseAdditiveReflection=1
ReflectionDepthBias=0
UseLowResReflection=1
ReflectionSinglePass=1
UseEnvBump=0
EnvBumpAmount=100
EnvBumpOffset=100
ReflectionFlip=0

[BLOOM]
BloomPowerDay=14
BloomFadeTime=1000
BloomConstantDay=1
BloomQuality=0
BloomScreenLevelDay=50
BloomCurveDay=8
BloomPowerNight=35
BloomConstantNight=2  
BloomCurveNight=4
BloomScreenLevelNight=1
BloomAdaptationScreenLevel=80
BloomAdaptationMultiplier=100
BloomAllowOversaturation=1
BloomMaxLimit=68

[SSAO]
UseFilter=1
OcclusionQuality=2
FilterQuality=1
DarkeningLevel=15
BrighteningLevel=20 
IlluminationLevel=20  
AdditiveIlluminationLevel=18
UseAmbientOcclusion=1
UseIndirectLighting=1
FadeDistance=50
UseForAlphaTest=0
UseForAlphaBlend=0

[COLORCORRECTION]
DarkeningAmountDay=35
ScreenLevelDay=40
ScreenLevelNight=20
DarkeningAmountNight=-11
GammaCurveDay=-3
GammaCurveNight=6
ColorSaturationDay=2
ColorSaturationNight=-2
UsePaletteTexture=0

[WATER]
UseWaterDeep=0
WaterDeepness=20
WaterQuality=0

[SHADOW]
ShadowFadeStart=40
ShadowFadeEnd=80
ShadowAmountDay=50
ShadowAmountNight=40
ShadowScreenLevelDay=40
ShadowScreenLevelNight=30
ShadowQuality=1
UseShadowFilter=0
FilterQuality=2
ShadowBlurRange=30

[ENGINE]
ForceAnisotropicFiltering=1
MaxAnisotropy=8
ForceDisplayRefreshRate=0
DisplayRefreshRateHz=60

[MOTIONBLUR]
MotionBlurQuality=1
MotionBlurVelocity=0
MotionBlurRotation=0

[PERPIXELLIGHTING]
SpecularColorMin=0
SpecularColorMax=100
SpecularColorMultiplier=100
SpecularGlossinessMin=0
SpecularGlossinessMax=100
SpecularGlossinessMultiplier=100

[DEPTHOFFIELD]
DOFQuality=2
DOFNumberOfPasses=1
DOFFocusRange=50
DOFBlurinessRange=10
But in the second line of the INI file i see there is "LibraryName=enbseries.dll"
I dont see an enbseries.dll file in my computer anywhere.
Also how do i know if the ENBInjector is functioning properly?

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Posts: 17447
Joined: 27 Dec 2011, 08:53
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Re: D3D9.DLL & INI Disables GPU in FSX

Injector work only if mod is made as injector, so if it have enbseries.dll in zip, then it is. Impossible to inject d3d9.dll otherwise.
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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