Sorry, but it's strange even to think that problem is in the mod if all previous versions of driver were fine. Bug must be fixed by those who made it, not to invent workaround.
I get where you're coming from and in this case I can agree in the short term that it's a Nvidea problem.
But for the most part as far as development goes, shouldn't both the developers of the drivers and the developers of software reliant on those drivers attempt to develop at an equal pace rather than one saying "I'm staying where I am, you can go off in that direction for all I care".
So I'm sorry, but I don't feel the question I asked is strange in the slightest. Especially if Nvidea has no plans to go back in future updates to "what works", as the changes they've made are instrumental to something else.
And as I said in my first post, previous versions are not "fine" there are still issues, so clearly there's something more underlying than just a botched driver update.