Complex Material Diffrences

fixing bugs
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Posts: 10
Joined: 14 Feb 2023, 17:53

Complex Material Diffrences

Hi. I tought I post it here. Mod is TMD Jars from Nexus

https://www.nexusmods.com/skyrimspecial ... mods/84235

1. Enb binaries - d3d11.dll from 04.03.2023

Image

2. Enb binaries - latest version

Image

There is clearly a difference. Was this intended or something is not working on my end? Thanks.

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*blah-blah-blah maniac*
Posts: 3125
Joined: 27 Jan 2012, 13:42

Re: Complex Material Diffrences

It's intended (the first one clearly looks buggy) but check this topic for more info:

http://enbdev.com/enbseries/forum/viewt ... fcaf7a7bca

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*blah-blah-blah maniac*
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Joined: 10 Dec 2017, 17:10

Re: Complex Material Diffrences

Yep, read this topic. I had the same question.
The clear looking jar from your second picture is how it's meant to be, but to be honest, I like the first one (the "buggy" one) better - it looks exactly like medieval imperfect glasswork. It's a matter of taste, I guess.
There is a way to achieve this even with the latest binaries, just need to change some thing in the jar mod.
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