Hi guys!
This is my first time to post here and this is my simple question.
The problem is the Anti-Aliasing in GTA SA settings is really working with ENBseries or not?
Here's my example of Picture. Look at the difference between with ENB files / d3d9.dll and without ENB files / no d3d9.dll.
"With ENB files / No d3d9.dll"
"With ENB files / ENB Off"
"With ENB files / ENB On with Anti-Aliasing "EnableEdgeAA" in enblocal.ini"
This is my settings on GTA SA
I want to know if its working on GTA SA.
Peace and thanks for answering my question.
GTA SA: Anti Aliasing ~ Bug or Force off?
- Author
- Message
-
Offline
- *blah-blah-blah maniac*
- Posts: 17427
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: GTA SA: Anti Aliasing ~ Bug or Force off?
In all versions more or less new antialiasing is disabled, because it can't be used with deferred rendering in dx9 applications and i use it for some features of the mod. Use old versions.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
-
Offline
- Posts: 2
- Joined: 27 Mar 2017, 08:01
Re: GTA SA: Anti Aliasing ~ Bug or Force off?
Oh i see. Thanks.ENBSeries wrote:In all versions more or less new antialiasing is disabled, because it can't be used with deferred rendering in dx9 applications and i use it for some features of the mod. Use old versions.