This is an odd one, because of the specifics of it. Upon loading a saved game in GTA: San Andreas with the latest ENB Series for the game, the graphics begin becoming corrupted. Initially everything will be fine, but after moving around for a while, the textures corrupt and sometimes a few polygons stretch, and the game immediately crashes. I haven't been able to get a screenshot because of how quickly the crash occurs. The second image in this Unity3D forum post is similar to what occurs.
Most interestingly, this only occurs when I load a game. Starting a new game causes no such corruption, and the issue doesn't arise when the ENB d3d9.dll is removed.
GTA:SA Graphical Corruption
- Author
- Message
-
Offline
- *blah-blah-blah maniac*
- Posts: 17427
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: GTA:SA Graphical Corruption
Too much exotic problem to find solution. So as usual, bad drivers, or crapware running. But it not explains loading game issues. Mod do not change anything in game memory, i have no idea how this bug can occur.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
-
Offline
- Posts: 2
- Joined: 31 Jan 2017, 20:35
Re: GTA:SA Graphical Corruption
Oh well, I suppose it can't be helped. Thank you, though!