FO4 - Time of Day graphical quirks

fixing bugs
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Joined: 30 Jan 2017, 22:32

FO4 - Time of Day graphical quirks

I'm using ENB series binaries .311 with Subtle ENB preset. I've been tweaking the day/night cycle and I've got it so that nights and days look gorgeous, but the twilight and dusk look very odd. In game the sun starts to set at 6 pm, and the sun rises at 6 am, but there seem to be two hard-coded times where the the scene becomes unnaturally bright at 8 pm and 3 am. So basically the sun sets, everything gets gradually darker, then at 8 everything gets magically brighter until it suddenly becomes pitch black at 11.

Here is a gfycat vid I made illustrating how odd it looks.

The only ENB settings I've adjusted are bloom, sky gradients, cloud intensity, ambient lighting and direct lighting intensities.

Is that something that is hard-coded into the vanilla game for the lighting to brighten at 8 pm and 3 am? It's just so odd and out of place in the day/night cycle. :?

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Joined: 27 Jan 2012, 13:42

Re: FO4 - Time of Day graphical quirks

What values are you using the for TOD cycle in ENB?
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