[Fallout4] Weird/blackish shader/disappearing objects?
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- Joined: 15 Feb 2017, 18:11
Re: [Fallout4] Weird/blackish shader/disappearing objects?
Hmm...I will experiment a bit with the memory setting in the enblocal.ini and with the resolutions....
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- Posts: 4
- Joined: 15 Feb 2017, 18:11
Re: [Fallout4] Weird/blackish shader/disappearing objects?
Hmmm....It LOOKS like i may have fixed this issue....I'm not 100% sure though...I only played a little bit, but i haven't noticed the bug so far during my tests....
I changed the memory value from this:
[MEMORY]
ForceVideoMemorySize=true
VideoMemorySizeMb=10000
to this
[MEMORY]
ForceVideoMemorySize=true
VideoMemorySizeMb=4096
also i performed a little tweak in the fallout4.ini and added this under general
[General]
sLanguage=en
uGridsToLoad=7
uExterior Cell Buffer=64
bDisableAllGore=0
iNumHWThreads=4
bPreemptivelyUnloadCells=1
bForceUpdateDiffuseOnly=1
bForceFullLOD=1
iPreloadSizeLimit=8388608000
removed some lines here
again i'm not 100% sure it's fixed alright....but so far i haven't noticed anything out of the ordinary...
I changed the memory value from this:
[MEMORY]
ForceVideoMemorySize=true
VideoMemorySizeMb=10000
to this
[MEMORY]
ForceVideoMemorySize=true
VideoMemorySizeMb=4096
also i performed a little tweak in the fallout4.ini and added this under general
[General]
sLanguage=en
uGridsToLoad=7
uExterior Cell Buffer=64
bDisableAllGore=0
iNumHWThreads=4
bPreemptivelyUnloadCells=1
bForceUpdateDiffuseOnly=1
bForceFullLOD=1
iPreloadSizeLimit=8388608000
removed some lines here
again i'm not 100% sure it's fixed alright....but so far i haven't noticed anything out of the ordinary...