I just installed the latest version of enbseries for the enboost, not really for the graphics. But now, it seems that textures get really blurry and low res like I'm far away, even if I'm not that far. Can someone help?
My enblocal
[PROXY]
EnableProxyLibrary=false
InitProxyFunctions=true
ProxyLibrary=other_d3d9.dll
[GLOBAL]
UsePatchSpeedhackWithoutGraphics=true
UseDefferedRendering=false
IgnoreCreationKit=true
[PERFORMANCE]
SpeedHack=true
EnableOcclusionCulling=true
[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=640
VideoMemorySizeMb=4096
EnableCompression=true
AutodetectVideoMemorySize=false
[THREADS]
DataSyncMode=2
PriorityMode=3
EnableUnsafeFixes=false
[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0
[WINDOW]
ForceBorderless=false
ForceBorderlessFullscreen=false
[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
ForceLodBias=false
LodBias=0.0
AddDisplaySuperSamplingResolutions=false
EnableVSync=true
VSyncSkipNumFrames=0
[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=false
FPSLimit=60.0
[INPUT]
//shift
KeyCombination=16
//f12
KeyUseEffect=123
//home
KeyFPSLimit=36
//num / 106
KeyShowFPS=106
//print screen
KeyScreenshot=44
//enter
KeyEditor=13
//f4
KeyFreeVRAM=115
//B
KeyBruteForce=66
KeyDepthOfField=118
[ADAPTIVEQUALITY]
Enable=false
Quality=1
DesiredFPS=20.0
[ANTIALIASING]
EnableEdgeAA=true
EnableTemporalAA=false
EnableSubPixelAA=false
EnableTransparencyAA=false
[FIX]
FixGameBugs=true
FixParallaxBugs=true
FixParallaxTerrain=false
FixAliasedTextures=false
IgnoreInventory=true
FixTintGamma=false
RemoveBlur=false
FixSubSurfaceScattering=true
How my game is looking:
Skyrim - Short distance texture loading problem
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Skyrim - Short distance texture loading problem
Last edited by Marckagado on 23 Apr 2017, 17:00, edited 2 times in total.
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- *blah-blah-blah maniac*
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Re: Skyrim - Short distance texture loading problem
ReservedMemorySizeMb=640 is too high i think. But in general, textures can't be blurry with ENBoost, they are always forced to load at full size, so i don't know what the problem is.
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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Re: Skyrim - Short distance texture loading problem
It was on 512, i tried making higher to see if it worked, it didn't.ENBSeries wrote:ReservedMemorySizeMb=640 is too high i think. But in general, textures can't be blurry with ENBoost, they are always forced to load at full size, so i don't know what the problem is.
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Re: Skyrim - Short distance texture loading problem
Even that seems high, mine is set at 64...
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Re: Skyrim - Short distance texture loading problem
Strange, I saw this https://www.youtube.com/watch?v=FHCYoVB8P_Y where the guy says that 512 is the recommended, and you are supposed to put values that are mutiples of 128, this being the lowest valuemindflux wrote:Even that seems high, mine is set at 64...
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Re: Skyrim - Short distance texture loading problem
I also use 64, rarely 128, as I found it the most stable for my system on windows 10.
Just got the new PC and running sweet Finally have a pretty stable game for windows 10. SweetFX still won't run on it for Dx9 games but small loss.
Just got the new PC and running sweet Finally have a pretty stable game for windows 10. SweetFX still won't run on it for Dx9 games but small loss.
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Intel Core i9-9900K CPU @ 3.6 GHz // GeForce RTX 2080 Ti VRAM 11GB // Win10 64 and 64GB Ram // Monitor 2560x1440@144
Intel Core i9-9900K CPU @ 3.6 GHz // GeForce RTX 2080 Ti VRAM 11GB // Win10 64 and 64GB Ram // Monitor 2560x1440@144