Seeking some information regarding objects processing and the UseOriginalObjectsProcessing setting in the ENBseries.ini for TESV: Skyrim.
My problem is that I am having FPS drops around heavily detailed areas (Riverwood for example) with the basic ENB Series activated. Ticking UseOriginalObjectsProcessing removes this stutter however this seems odd for someone running a GTX 1080 with an OC'd i5-4690k.
Ticking this setting reverts the water back to default and removes the advanced fog effects as far as I can see. However the water effects alone are not causing the drops, and messing with volumetric fog only gives me a slight improvement. So something else is responsible.
My question is what and where are the individual settings that Objects Processing alone deals with so that I can manually disable them to find the culprit? I have been unable to find them myself in game through the ENB tweaking window.
I am not willing to sacrifice the nice water effects the ENB provides but from what I can see, nothing else important is affected, so whatever it is, it can go.
ENB Series OBJECTS PROCESSING, performance and tweaking.
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Re: ENB Series OBJECTS PROCESSING, performance and tweaking.
You can't do anything, it's dx9 bottleneck widely used by game increases when i modify everything drawed. It cpu dependent, not gpu.
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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Re: ENB Series OBJECTS PROCESSING, performance and tweaking.
That's unfortunate. I know running Skyrim is all about making compromises, so I just opted for lowering some settings in the launcher. I was hoping for a better solution but it is what it is.
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Re: ENB Series OBJECTS PROCESSING, performance and tweaking.
Sorry, but i optimized internal code a lot regarding this bottleneck, can't do anything else, mod require extra computations for each object.
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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Re: ENB Series OBJECTS PROCESSING, performance and tweaking.
No need to apologise. The game is horribly designed. Your ENB has made it actually playable.