TES Skyrim VR 0.495

Forum rules
new topics are not allowed in this subsection, only replies.
  • Author
  • Message
Offline
User avatar
*blah-blah-blah maniac*
Posts: 17444
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

TES Skyrim VR 0.495

The Elder Scrolls Skyrim VR (SkyrimVR)

Added detailed shadows effect. It's not suitable to VR, just let it be.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
User avatar
Posts: 18
Joined: 14 Nov 2017, 02:48

Re: TES Skyrim VR 0.495

Thank you for your work, as always. Truly appreciated.

Slightly confused by your message though, but I'll leave it for those who process graphic presets.
_________________
I5-12400F, 32Gb RAM, RTX 3080, Win11

Offline
Posts: 43
Joined: 23 Aug 2013, 23:17

Re: TES Skyrim VR 0.495

Nice!
_________________
Intel® Core™ i9-12900K, DDR5 KingBank 128GB @ 6400 MHz, SSD NETAC NV7000 2TB, GIGABYTE GeForce RTX 4090 GAMING OC, Pico 4, Windows 11

Offline
*master*
Posts: 185
Joined: 13 Sep 2012, 08:17

Re: TES Skyrim VR 0.495

hello boris,
thanks for your VR support. Do I understand correctly that "detailed shadows" does nothing in VR? (I tried it ingame and didnt see any changes) why did you add it ?

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17444
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: TES Skyrim VR 0.495

They do work in vanilla game. Why not in yours - no idea.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
*master*
Posts: 185
Joined: 13 Sep 2012, 08:17

Re: TES Skyrim VR 0.495

Hey Boris,

my fault..sry. To make detailed shadows changes happen ingame, I have to save and apply in enb GUI.

I really love the effect. Adds so much depth, especially to the grass for example.

But would it be possible to decrease the strenght of the effect somehow?

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17444
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: TES Skyrim VR 0.495

Shadows can't have strength/brightness/amount, it's not possible without bugs. But they can be blurry f.e., with more bugs, so on. I dont see why to degrade them.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
Posts: 14
Joined: 06 Dec 2022, 04:57

Re: TES Skyrim VR 0.495

Real bummer about stopping development on the VR front, we really love your work. What about a patreon for that branch?

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17444
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: TES Skyrim VR 0.495

Patreon VR version do not exist. O need to know what i'm doing is really needed by many people, i can't work just for money which is not any different to usual life of office plankton.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
Posts: 14
Joined: 06 Dec 2022, 04:57

Re: TES Skyrim VR 0.495

Understood completely. I think youd be suprised by how many people love the vr specific branch. If theres any way to show you, lmk! maybe i can get an online "list of supporters" or something. Skyrim VR is my favorite game of all time, and VR ENB makes it that much better. I joined the SE patreon just to help. Wish the SE version just plugged into the VR version and could just turn stuff on/off to make it work easy for you.
Post Reply