Fallout 4 (TES With Guns)
ENBSeries graphic mod / ENBoost patch
Added dropdown box support for shader variables, example for it added to the enbeffect.fx. Added support of changing quality and dropbox variables via enb sdk.
Fallout 4 0.478
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- *blah-blah-blah maniac*
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Fallout 4 0.478
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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Re: Fallout 4 0.478
Version updated, download again
Added new parameters to access in the ENB SDK, like weather and time.
Added new parameters to access in the ENB SDK, like weather and time.
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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- *blah-blah-blah maniac*
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Re: Fallout 4 0.478
Version updated, download again
Improved skylighting blending to fix colors of the point lights.
Improved skylighting blending to fix colors of the point lights.
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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Re: Fallout 4 0.478
thanks for the update Boris and merry christmas to you.
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Ryzen 5900x, RTX 4090, 32GB RAM 3800mhz, Monitor: 144hz, 3440x1440, 1ms response time, GSync, HDR10. Games on a Samsung 980 PRO M.2 NVMe SSD.
Ryzen 5900x, RTX 4090, 32GB RAM 3800mhz, Monitor: 144hz, 3440x1440, 1ms response time, GSync, HDR10. Games on a Samsung 980 PRO M.2 NVMe SSD.
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Re: Fallout 4 0.478
Thank you very much for this beautiful, incredibly well designed mod. I really enjoy fiddling with it so that I can get the image quality just right.
The detailed shadows work really well. However, they are causing this jagged-shadow artifact on the terrain. It's visible in the image below, just around the crosshairs. With detailed shadows disabled, the terrain appears natural and smooth again.
Since I want to keep detailed shadows on, is there a way to reduce the intensity or reduce the darkness of the shadows? If the shadows are lighter, I think this type of artifact will be less noticable. Thank you!
The detailed shadows work really well. However, they are causing this jagged-shadow artifact on the terrain. It's visible in the image below, just around the crosshairs. With detailed shadows disabled, the terrain appears natural and smooth again.
Since I want to keep detailed shadows on, is there a way to reduce the intensity or reduce the darkness of the shadows? If the shadows are lighter, I think this type of artifact will be less noticable. Thank you!
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Re: Fallout 4 0.478
For comparison, without detailed shadows:
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Re: Fallout 4 0.478
Also, the detailed shadow setting seems to make the leaves on the upper right trees much too dark, for example. I would love being able to specifically lighten those detailed shadows up.
Sorry, I can't see how to edit my posts. Last comment though, haha.
Sorry, I can't see how to edit my posts. Last comment though, haha.
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- *blah-blah-blah maniac*
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Re: Fallout 4 0.478
Detailed shadows can't work different way, they show low polygon count meshes and it's their downside. Attempts to reduce this issue in one place makes them disappear in others and i already tweaked their smoothness based on characters. Same thing with vegetation, back side is considered by detailed shadows as always shadowed. I want to fix that at least, but didn't find idea how to do that.
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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Re: Fallout 4 0.478
Thank you for your rapid reply! Fair enough. I realized that I prefer the look without them, so I simply disabled them. Very well done on the gorgeous mod.
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Re: Fallout 4 0.478
I am having issues accessing the download for 0.478, I can go to any other link but the 0.478 one redirects me to the enb dev main page. Any ideas?