TES Skyrim SE 0.448

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TES Skyrim SE 0.448

The Elder Scrolls Skyrim SE (SSE)

Added requested screen space reflection effect as replacement of game one for better quality.
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Re: TES Skyrim SE 0.448

Oh wow, this sounds super interesting. Thanks man

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Re: TES Skyrim SE 0.448

In case you want to know how the improved reflections look, i went to a few places to compare the default SSR and the new SSR, but on interiors, they still looking awful because of the absurd low res they are by default.

Rudy ENB SE NAT beta 5.0e (reflection amount 4.0 and power 0.50(max))
-Riverwood:
*default: https://i.imgur.com/ob2OnXG.jpg
*improved: https://i.imgur.com/SP95nIv.jpg

-Lake Ilinalta:
*default: https://i.imgur.com/6ua7pGu.jpg
*improved: https://i.imgur.com/ekGywvU.jpg

-Dragonsreach:
*default: https://i.imgur.com/QT44Gqu.jpg
*improved: https://i.imgur.com/jngPBJs.jpg

-Outside of Solitude:
*default: https://i.imgur.com/bhoWunG.jpg
*improved: https://i.imgur.com/YJfFp5G.jpg

-Outside of Solitude 2:
*default: https://i.imgur.com/YyTK8tf.jpg
*improved: https://i.imgur.com/zxaXaOu.jpg

-Outside of Solitude 3:
*default: https://i.imgur.com/KtGSbxi.jpg
*improved: https://i.imgur.com/Drliaon.jpg

-Blue palace:
*default: https://i.imgur.com/VjvtQSq.jpg
*improved: https://i.imgur.com/sED31Kk.jpg

-Blue palace 2:
*default: https://i.imgur.com/YeDy6H9.jpg
*improved: https://i.imgur.com/W7HZQgO.jpg

-Blue palace 3:
*default: https://i.imgur.com/8P9czdA.jpg
*improved: https://i.imgur.com/R2k9XjP.jpg

-Blue palace 4:
*default: https://i.imgur.com/awKvABu.jpg
*improved: https://i.imgur.com/GuEygp0.jpg

-Blue palace 5:
*default: https://i.imgur.com/59maXJM.jpg
*improved: https://i.imgur.com/CypYCqi.jpg
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Re: TES Skyrim SE 0.448

@Mirx, I think the benefit to the feature is that we can get proper (better) reflections on surfaces without use of the wetness options. Some presets were using wetness to pseudo-imitate screen-space reflections, but it was a very fine line between looking decent and everything looking overly shiny. It was also very dependent on the lighting properties of the cell you were in.

What this should do is let use each feature in a more realistic manner: wetness for weather and reflections for general surfaces.

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Re: TES Skyrim SE 0.448

Mirx wrote: Image
The reflection looks weird on especially the cheese and other stuff. Like a light multiplier. Got the same issue.
Happens with multiple objects with cubemaps and especially with those plates. :/

Also why does the blue vase on the right get so much light from below. Got that, too.
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Re: TES Skyrim SE 0.448

How do i know? Effect just computed, why later game blur it and why it's applied that much to those objects is thing for investigation, but not dependent from reflection itself, it's after it.
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Re: TES Skyrim SE 0.448

Hi, did i understand right, that this new SSR effect, is EnableReflection in enbseries.ini, and it's not replace ingame SSR (as enb AO replaces (or work with) ingame AO) but enhance it?
Also there is no EnableReflection in packed enbseries.ini for some reason, but it already was in preset i use (SkyrimSE Re-Engaged ENB)

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Re: TES Skyrim SE 0.448

It is replace game ssr, but use the same code, just with some fixes. I thought it's okay, but after release people found bugs cause of algorithm used, so i need to rewrite the code to my own completely.
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Re: TES Skyrim SE 0.448

SilentPrayerCG wrote:Also there is no EnableReflection in packed enbseries.ini for some reason, but it already was in preset i use (SkyrimSE Re-Engaged ENB)
The new option is added into enbseries.ini automatically when you start your game with the updated ENB

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Re: TES Skyrim SE 0.448

ENBSeries wrote:It is replace game ssr, but use the same code, just with some fixes. I thought it's okay, but after release people found bugs cause of algorithm used, so i need to rewrite the code to my own completely.
Rewriting it will be better because it still looking really bad indoors, but we apreciate what you did to try to enhance that poorly made effect by those lazy devs of bethesda ;/ eventhough it looks much better outdoors, wthout taking in count the bugs. :)
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