Fallout 4 0.317

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Re: Fallout 4 0.317

The updated version is MUCH better - thank you!

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Re: Fallout 4 0.317

Version updated, download again
Fixed ambient at night bug.
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Re: Fallout 4 0.317

ENBSeries wrote:Version updated, download again
Fixed ambient at night bug.
Ha! You caught that! I deleted it from my post because I couldn't replicate it very reliably.

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Re: Fallout 4 0.317

Its easy to replicate if you increase time and wait till night, but not save at night
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Re: Fallout 4 0.317

Ehh, i doubt it's good idea to recompile shaders. Checked them, there are data lost from variables and it can be critical. But the only other way to get rid of "bronze" is by removing specular for all lights when in shadow of clouds. Maybe it looks less weird, not sure.
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Re: Fallout 4 0.317

The new version works very well for me, thanks a lot! :)
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Re: Fallout 4 0.317

Do you have time or interested to do some stuff for the Skyrim SE version? Some lighting controls, shadows, SSAO (ppl currently use my SSAO, if any) possibly? IBL, even if somewhat faked, would be cool.

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Re: Fallout 4 0.317

I do changes to Skyrim SE mod in parallel to Fallout 4, if things are same in both. Even do changes to old Skyrim mod.
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Re: Fallout 4 0.317

I'm not sure if this falls under the same problem as with the specular. Detail shadows and cloud shadows have some problems interacting with lights in shadowed areas, though the lighting seems normal without them.
Example 1 (None, cloud on, detailed on)
Example 2 (None, detailed on)
From Diamond City's exterior. ("coc DiamondCityext")

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Re: Fallout 4 0.317

Its same bug.
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