TES Skyrim 0.315

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Re: TES Skyrim 0.315

Dof, prepass, effect.txt. About others don't remember, they do not have "any" number of passes
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Re: TES Skyrim 0.315

Curious about bloom pass logic. Has been asked a lot of times already, I know, but it's not entirely clear to me. For each consecutive bloom layer, is it 512x512 texture ->bloom pass1 -> bloom pass2 -> 256x256 texture or 512x512 texture ->bloom pass1 -> bloom pass2 -> ->bloom pass1 -> bloom pass2 -> 256x256? Because you write "first and second passes draw to every texture twice"..?

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Re: TES Skyrim 0.315

BloomPrePass(IN:fullscreen, OUT:512*512)->BloomPrePass(IN:512*512, OUT:512*512)->BloomTexture1(IN:512*512, OUT:512*512)->BloomTexture2(IN:512*512, OUT:512*512)->BloomTexture1(IN:512*512, OUT:256*256)->BloomTexture2(IN:256*256, OUT:256*256)->BloomTexture1(IN:256*256, OUT:128*128)->BloomTexture2(IN:128*128, OUT:128*128)->...
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Re: TES Skyrim 0.315

Okay, thank you a lot.

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Re: TES Skyrim 0.315

Version updated, download again
Fixed bug with black areas on some objects when subsurface scattering and ambient occlusion enabled at same time (ssao must be very intense). Decreased startup time (as shader compilation time).

Please report if you have crashes with this version, because it may have incompatibility cause of new shader code.
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Re: TES Skyrim 0.315

Just tried it out the good news is no crashes and the black shadow issue is gone. But also seems like SSAO is not working properly. I tried a variety of extreme values (min and max on the various AO and IL values) and not changes visible, even when saving and applying or exiting game and going back in. Same for interiors or exteriors.
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Re: TES Skyrim 0.315

Giving back on its latest update of version 0.315: Apparently the SSAO is not working in my case either

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Re: TES Skyrim 0.315

Version updated, download again
Fixed bug with not working ssao
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Re: TES Skyrim 0.315

Thanks again Boris.

Just tested with Azura and SSAO is working again and the bug is gone. Going to do some more testing with other presets but at the moment seems good.
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Re: TES Skyrim 0.315

Version updated, download again
Increased quality of brute force mode closer to ssgi algorithm. Added parameter to compute brute force effect for screenshots only.
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