TES Skyrim 0.314
Forum rules
new topics are not allowed in this subsection, only replies.
new topics are not allowed in this subsection, only replies.
- Author
- Message
-
Offline
- *blah-blah-blah maniac*
- Posts: 506
- Joined: 02 Aug 2013, 23:06
- Location: New Hampshire, US
Re: TES Skyrim 0.314
Thanks - that will save some confusion for users and preset authors.
_________________
Intel Core i9-9900K CPU @ 3.6 GHz // GeForce RTX 2080 Ti VRAM 11GB // Win10 64 and 64GB Ram // Monitor 2560x1440@144
Intel Core i9-9900K CPU @ 3.6 GHz // GeForce RTX 2080 Ti VRAM 11GB // Win10 64 and 64GB Ram // Monitor 2560x1440@144
-
Offline
- Posts: 3
- Joined: 14 May 2017, 18:43
Re: TES Skyrim 0.314
Any reason why 0.308 can't be downloaded anymore?
-
Offline
- *blah-blah-blah maniac*
- Posts: 17427
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: TES Skyrim 0.314
Any reason old version should be?
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
-
Offline
- Posts: 14
- Joined: 19 Feb 2015, 07:25
Re: TES Skyrim 0.314
I downloaded the initial release of 0.314 and the only issue that I have came across is that my enbeffect.fx settings would revert to default values upon starting the game. I would change them in game, in which the values would keep until choosing "Apply Changes" or restarting Skyrim from desktop (enbeffect values would hold if restarting game from main menu). I checked the enbseries folder in the game directory which holds the configuration setting files for enbeffect, enbsunsprite, etc. and noticed that these files were not being created and saved. Has anyone else had this issue and if so, has this been resolved with the updated version of 0.314?
Thanks again for sharing your work, Boris!
Thanks again for sharing your work, Boris!
-
Offline
- *blah-blah-blah maniac*
- Posts: 572
- Joined: 23 Aug 2013, 21:59
- Location: United States
Re: TES Skyrim 0.314
Grubbermeister
You DID hit "Save configuration" before hitting Apply Changes or restarting the game, right?
You DID hit "Save configuration" before hitting Apply Changes or restarting the game, right?
-
Offline
- Posts: 14
- Joined: 19 Feb 2015, 07:25
Re: TES Skyrim 0.314
Oops! Forgot to state that in my previous post. Yes, I did hit "Save Configuration" before choosing "Apply Changes" or restarting the game.Jafin16 wrote:Grubbermeister
You DID hit "Save configuration" before hitting Apply Changes or restarting the game, right?
-
Offline
- *blah-blah-blah maniac*
- Posts: 17427
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: TES Skyrim 0.314
Grubbermeister
Thanks for report.
Thanks for report.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
-
Offline
- *blah-blah-blah maniac*
- Posts: 17427
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: TES Skyrim 0.314
Version updated, download again
Fixed bug with weather and shader parameters not loading or saving.
Fixed bug with weather and shader parameters not loading or saving.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
-
Offline
- *blah-blah-blah maniac*
- Posts: 572
- Joined: 23 Aug 2013, 21:59
- Location: United States
Re: TES Skyrim 0.314
Hehe, ok. I can't tell you how many times I've forgotten something simple like that so I thought I'd mention it just in caseGrubbermeister wrote:Oops! Forgot to state that in my previous post. Yes, I did hit "Save Configuration" before choosing "Apply Changes" or restarting the game.Jafin16 wrote:Grubbermeister
You DID hit "Save configuration" before hitting Apply Changes or restarting the game, right?