Bayonetta (DMC in skirt)
Graphic mod ENBSeries 0.312
Just some basic things, custom post processing shader, custom depth of field shader, lens relfections, bloom, ssao/ssil. Time of the day do not work and interior day is always enabled, so tweak this parameter only. Sorry folks, i like this game, but it's really late to modify it. Make your own presets if you want, i have no time for it. Patching something not worth the time also, i tried to fix shaders which are buggy and have too many extra instructions, but even on my videocard don't see frame rate changes, so game wasting performance to something else.
Bayonetta 0.312
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Bayonetta 0.312
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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Re: Bayonetta 0.312
Boris
After a long time being off, I'd like to thank you again for your works, especially on this game I like a lot.
Thanx for everything you've done and still doing for this community.
Best to you and hope you're fine.
After a long time being off, I'd like to thank you again for your works, especially on this game I like a lot.
Thanx for everything you've done and still doing for this community.
Best to you and hope you're fine.
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Lian Li PC011 Dynamic, Corsair AX 1500i PSU, i9 10850K @5.0 Ghz, Aorus Z490 Ultra, RTX3090 MSI Gaming X Trio, 32GB Corsair Vengeance Pro RGB RAM@3600, Corsair MP600 1TB NVME System Drive, 10 TB Storage, W10 Pro 64, Custom Hard Tubing Watercooling Loop
Lian Li PC011 Dynamic, Corsair AX 1500i PSU, i9 10850K @5.0 Ghz, Aorus Z490 Ultra, RTX3090 MSI Gaming X Trio, 32GB Corsair Vengeance Pro RGB RAM@3600, Corsair MP600 1TB NVME System Drive, 10 TB Storage, W10 Pro 64, Custom Hard Tubing Watercooling Loop