Fallout 4 0.285 beta

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*sensei*
Posts: 432
Joined: 03 Mar 2013, 18:42
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Re: Fallout 4 0.285 beta

Boris
Thank you :) Going to see if I can get it sorted now ^^

Edit:
Got it converted :D Had to turn off in-game dof to avoid issues in the horizon, oh well screenshot only anyhow :>
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Last edited by Yersinia79 on 06 Dec 2015, 06:37, edited 1 time in total.
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Re: Fallout 4 0.285 beta

number6 wrote:MonarchX,
I haven't read through this all the way, but it seems like a good intro:
http://rbwhitaker.wikidot.com/intro-to-shaders

The shaders are HLSL so just search for that.
Thank you!
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*blah-blah-blah maniac*
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Re: Fallout 4 0.285 beta

90% of my work when doing external shaders or parameters is like in this comix
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*sensei*
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Re: Fallout 4 0.285 beta

comments??

i dont care if variable is called r1 or SampleOriginalWithGammaCorrection, as long as its marked with commented text.
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Re: Fallout 4 0.285 beta

Random fun
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Re: Fallout 4 0.285 beta

@Boris

Glad to see you goofing around a bit :)

The guy is like ... pancake man?
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Re: Fallout 4 0.285 beta

Current modifying of the DOF renderer sucks, you can only get it to not blur out the character in 3rd person if you also never see the far blur. prepass support would be nice
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