CruNcher
If you mean mod changed data, they are not saved.
GTA 5 0.273
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- *blah-blah-blah maniac*
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Re: GTA 5 0.273
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Re: GTA 5 0.273
Seems i'm stuck with unfixable bug in the game. It deletes some d3d classes while they are assigned and used by device. I have callback which clear any references to deleted objects in my wrapped device to prevent crashes on using non existing things, but this means that if i try to restore device state, missing objects are null (after callback on delete them) and i have visual bugs. Solution against this is to read states from device instead of save them myself, but damn AMD drivers have abnormal performance degradation on such calls, so this is not a solution. Prevent objects deletion of course the worse idea ever because of memory leaks.
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Re: GTA 5 0.273
Am I able to download the enb series here? didn't see any links? How do I download it?
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Re: GTA 5 0.273
Not here, this is the forum. Navigate to enbdev.com > News > Download > GTA 5 > v0.273 > Download.
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Re: GTA 5 0.273
Just want to let you know the black/white or faded color bug wasnt caused by ENB.
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Re: GTA 5 0.273

AMD Catalyst 15.200.1038.0 - Win 7 sp1 x64
All textures are white, can you fix it?
Version 0.271 works perfect
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Re: GTA 5 0.273
Does that mean you cannot continue at all or do you need to find some abstract solution you're not sure yet?ENBSeries wrote:Seems i'm stuck with unfixable bug in the game. It deletes some d3d classes while they are assigned and used by device. I have callback which clear any references to deleted objects in my wrapped device to prevent crashes on using non existing things, but this means that if i try to restore device state, missing objects are null (after callback on delete them) and i have visual bugs. Solution against this is to read states from device instead of save them myself, but damn AMD drivers have abnormal performance degradation on such calls, so this is not a solution. Prevent objects deletion of course the worse idea ever because of memory leaks.
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Re: GTA 5 0.273
dioux
I'm not going to fix AMD specific bugs, because they are always happen and there is no way to fix by me, sorry.
Marty McFly
It's a pause in frustration, but i wrote in the posts that if i remove device reading code (slow on AMD) this will leads to all bugs visible as very sensitive to any shit and crapware, so nothing unexpectable (and R* games are always buggy, not as bad as Bugthesda though).
I'm not going to fix AMD specific bugs, because they are always happen and there is no way to fix by me, sorry.
Marty McFly
It's a pause in frustration, but i wrote in the posts that if i remove device reading code (slow on AMD) this will leads to all bugs visible as very sensitive to any shit and crapware, so nothing unexpectable (and R* games are always buggy, not as bad as Bugthesda though).
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Re: GTA 5 0.273
Slept much fps and Winchester constantly clicks as if trying to load, remove the mod and everything is fine.
PS GTX690.
PS GTX690.
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amd fx 4300 @ 4.5-5.0ghz 1.38v
Kingston 1600mhz 8gb
asus m5a78l-m plus
hitachi HDS721050 500gb 7200rpm
Palit GTX 470
https://yapx.ru/v/UoIzH
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Re: GTA 5 0.273
I'm sorry to hear that. I hope you'll find a workaround, even if there will be worse performance on AMD's GPU.ENBSeries wrote:dioux
It's a pause in frustration, but i wrote in the posts that if i remove device reading code (slow on AMD) this will leads to all bugs visible as very sensitive to any shit and crapware, so nothing unexpectable (and R* games are always buggy, not as bad as Bugthesda though).
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