GTA 5 beta 0.272

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*sensei*
Posts: 402
Joined: 04 Jan 2012, 20:27
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Re: GTA 5 beta 0.272

Works perfectly for me(with reshade 16.0) using latest nvidia drivers.

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Joined: 09 Jun 2015, 04:48

Re: GTA 5 beta 0.272

amd-catalyst-15.5beta-win7-64 byt.I do not know the reason :?
Version 0.271 is operating normally

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Re: GTA 5 beta 0.272

Works perfect for me.
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*blah-blah-blah maniac*
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Re: GTA 5 beta 0.272

Damn, lost so much time fixing shader assembler and when it's done i found that MS shader disassembler produce another types of bugs which i can't fix except writing another disassembler (small values of constants are set to 0.000000). Patching compiled shaders individually is very time consuming operation which not worth it after game patches (today patch applied changes to the shaders). I don't understand, why c++ compiler from MS is so great and everything about dx is such a buggy shit, all versions i worked with.
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Re: GTA 5 beta 0.272

ENBSeries wrote:Damn, lost so much time fixing shader assembler and when it's done i found that MS shader disassembler produce another types of bugs which i can't fix except writing another disassembler (small values of constants are set to 0.000000). Patching compiled shaders individually is very time consuming operation which not worth it after game patches (today patch applied changes to the shaders). I don't understand, why c++ compiler from MS is so great and everything about dx is such a buggy shit, all versions i worked with.
I was hoping you would be unaffected by the newest patches. It looks like we might have to do the same as we did with IV where we just pick a patch and stick with it and not worry about future updates to the game. Also it doesn't make sense for them to change their shaders besides bug fixing, like with IV shadows it was the dumbest idea ever and a big waste of time.

I think DX11 from my experience is the worst of them all, they try to let the software do so much on its own without giving developers any trust to code things themselves or have access to much of the hardware capabilities. I see they thought about this with DX12 but I'm willing to bet nothing much has changed.

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Joined: 25 May 2015, 22:07

Re: GTA 5 beta 0.272

hey guys!

some users are reporting a bug where the color get faded or black/white when the weather is changing to clear.
they also say an older version of enb dont cause this bug.

Is there a way to disable the message: "newer version available" at startup?

greetz RFiD

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*blah-blah-blah maniac*
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Re: GTA 5 beta 0.272

Ok, i'll check that. And there is no way to disable message.
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Re: GTA 5 beta 0.272

WIth the cheat makeitrain i don't see anything wrong with version which i'm currently developing.
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Re: GTA 5 beta 0.272

I've never faced the problem by myself.
But there we're a few users(more than 5) all reporting the same problem.

I have to go further into it, there is also a chance that reshade is the cause.

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Joined: 28 May 2015, 10:11

Re: GTA 5 beta 0.272

This file failed to Download can someone upload a link i can download cuz i need 0.272

http://enbdev.com/enbseries_gta5_v0272.zip
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