Fallout 3 / New Vegas 0.237

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Re: Fallout 3 / New Vegas 0.237

Hey Marcurios, mind giving a link to the ENB DOF helper mod? Can't seem to find it atm
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Re: Fallout 3 / New Vegas 0.237

link on page 16
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Re: Fallout 3 / New Vegas 0.237

Is there any way of making it so the keyuseffect toggle works without you having to push shift as well?

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Re: Fallout 3 / New Vegas 0.237

No, you may only replace shift by other key.
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Re: Fallout 3 / New Vegas 0.237

Thought I'd stop by as I've been having some issues - it seems some of the post processing doesn't apply to hair (as well as other meshes such as light shafts/dust etc.). There's no difference in the color of hair whether the ENB objects processing is turned on or off - despite the vastly different lighting. This obviously makes the hair stand out like sore thumb in certain lighting conditions:

Default - No ENB: http://abload.de/img/014xjr7.jpg
ENB enabled - but with original object processing set to 1: http://abload.de/img/024pk21.jpg
And finally with ENB object processing: http://abload.de/img/03ubj69.jpg

There was talk earlier in the thread of editing the meshes to correct this? I've tried various different shader flags but have had zero luck so far. Removing the 'SF_Hair' shader flag in NifSkope is the only thing that has any effect, but doing so means the texture is no longer colorable (ie. the hair will just be the texture color, usually gray).

Any help/guidance would be much appreciated.

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Re: Fallout 3 / New Vegas 0.237

drumber wrote:Is there any way of making it so the keyuseffect toggle works without you having to push shift as well?
Try:

Code: Select all

[INPUT]
KeyCombination=0
in enblocal.ini

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Re: Fallout 3 / New Vegas 0.237

dehydrated wrote:
drumber wrote:Is there any way of making it so the keyuseffect toggle works without you having to push shift as well?
Try:

Code: Select all

[INPUT]
KeyCombination=0
in enblocal.ini
Figured out a way to do it, thanks :)

Another question, is it still worth using the FNV 4GB enabler if using ENB's memory management?

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Re: Fallout 3 / New Vegas 0.237

If 4gb patch do not produce any issues, then why not? But i never saw scenario when 2gb not enough with memory manager enabled, even for skyrim (but ReservedMemorySizeMb must be small).
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Re: Fallout 3 / New Vegas 0.237

How do i even download this version, i want to get it for realism enb

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Re: Fallout 3 / New Vegas 0.237

enbdev.com->News->Downloads->Fallout3/NV->0.237->press black download button with arrow
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