GTA 4 v0.081 SORA

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GTA 4 v0.081 SORA

Grand Thieft Auto 4 (GTA 4, GTAIV)

Graphic mod.

WARNING! Latest version was 0.082 b7, but i removed it, because overoptimized SSAO and videocards like GF8800, GF470+, GF560+ are died for some users from overheating (these models are too hot). It's actually problem of bad vendors and cooling in general. I'll publish it again when will be sure that drivers can handle overheating.

This is a adaptation of previous version to game patch 1.0.6.0 with limited number of effects activated. If you wish to use full power of ENBSeries, install game patch 1.0.4.0


Version 0.080 SORA: Added new parameter AntialiasingUpScale for better performance of antialiasing. Effect.txt file is now able to post process multipass effects (included have blur, sharpening and color
shift effects applied at once). In the enbeffect.fx implemented two versions of hdr tonemapping, also it's is possible to activate game color correction (open that file and read instructions) like brightness, contrast, saturation. Changed method of blending light, color and shadow.

Version 0.079 SORA: Added support for loading of external shaders for clouds generation and bloom.
Implemented moon. To activate moon, place files enbmoon.tga and enbmoonbump.tga in to the game
folder (tga, png, bmp files are supported). enbmoon image file must be with alpha channel. To change stars texture, copy enbstars.tga (png, bmp) in to the game folder. To change clouds texture, copy enbclouds.tga (png, bmp) in to the game folder.

Version 0.078b: Fixed bugs with lighting and reflection, added code for sky and clouds. External texture of clouds may be used instead of ingame procedural generator, just place file enbclouds.bmp in to the game folder.

Version 0.077b: added support of external effect file (effect.txt) and fixed bug of dirt on some cars.

Version 0.077a: adopted to use with patch 1.0.0.3 and 1.0.0.4, previous worked correctly only with patch 1.0.0.3. Visit enbdev.com for updates, documentation and effects. This version was tested on NVidia cards only. Quality of shadows must to be set to High or Very High. This modification works incorrectly with modified game folder "common\shaders", so leave it as in the original game patched to 1.0.0.3 or 1.0.0.4, overwise brightness and over artifacts will appear. Also check out your videocard driver setting and set them correctly as described in the documentation http://www.enbdev.com Antialiasing produce some artifacts on ATI cards, i don't have it for testing, so forget.

PROBLEMS:
If some graphical artifacts (like too high brightness) are visible, restore original game
shaders folder "common\shaders". In many cases other types of graphic mods change this.


SHORT DESCRIPTION:
[ENGINE]
ForceDisplaySize=false - this parameter not used any more for antialiasing
ForceAntialiasing=false - turn on antialiasing
AntialiasingQuality=2 - quality of antialiasing, -1 is max, 2 is min. recommended 1 or 2, 0 or -1 for extremely fast videocards
AntialiasingUpScale - values in range from 0.25 till 1.0. Lower values increase performance, but makes blurry image

[SSAO_SSIL]
SamplingQuality=-1 this is new value (negative) mean extreme quality for high end videocards
SourceTexturesScale=0.5 if lower than 1, performance increased, but less detailed
SizeScale=1.0 size of texture, less means greater speed with lower quality
SamplingRange=1.0 if lower, then greater speed and more detatiled objects

[GLOBAL]
CyclicConfigReading=true read config every 5 second to make easier editing on the fly

[EFFECT]
UseOriginalPostProcessing=false if enabled, original game post processing is activated

[LIGHTSPRITE]
UseExternalTexture=true loads user defined textures for sprites of light (enbspritelight.png, enbspritelight.bmp, enbspriteray.png, enbspriteray.bmp)


http://www.youtube.com/watch?v=sxI6DPne1gE&

http://www.youtube.com/watch?v=6myXx5ERXBQ&

http://www.youtube.com/watch?v=G53G2wR_XBE&

http://www.youtube.com/watch?v=ZGaKca52FgI&

http://www.youtube.com/watch?v=wvMoaZxIA3I
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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