TES Skyrim 0.200

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TES Skyrim 0.200

The Elder Scrolls Skyrim (TES Skyrim, Скурим Свитки)

Graphic mod / patch ENBSeries 0.200

Report bugs with ReduceSystemMemoryUsage=true
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Re: TES Skyrim 0.200

hey brother am new here :) can i download it ? i cant find any download link or attachment :)

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Re: TES Skyrim 0.200

Boris
Sorry for not taking parts in yesterday's tests.... kids ;)
Well, 0.200 is behaving the same than 0.199 to me : smooth, no issues. Win7 64 of course.
Exact same performance.
All fixes to true and Mem Size to 1024 or 1280.
Restored Unsafe memory hacks ?
I *LOVE* the Enb Host icon :D
What that thing's doing, exactly ?...
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Re: TES Skyrim 0.200

Tested v0200, ran around whiterun and always had only 800-850mb memory usage. If this works out like it looks like, modding possibilities could be endless, now. I always hit the 3gb barriere with my installed mods before. Does the enbhost fill the memory that used skyrim before? Enb is pointing to the new memory space? How much memory can be taken by the enbhost then?
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Re: TES Skyrim 0.200

alucardmgs
enbdev.com go to download section -> skyrim -> version 0.200 -> read description and changes log -> press download button with arrow.

Oyama
If everything is okay, then it must work the same as previous, but without alt+tab problem in full screen mode and with greater lagging when cells loading. But i want to know about stability, if it's similar.

Oyama
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Enbhost.exe is process which mod start when ReduceSystemMemoryUsage=true, it is garbage collector for memory. In future i probably make several copies of the same process to cover greater memory range. As i don't have hardware for testing 64 bit, i did this as 32 bit application, so only 4 gb memory available for each enbhost.exe running. This means that all unused memory allocated in enbhost.exe and when required, it send back to game. Skyrim 4 gb + enbhost 4 gb.
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Re: TES Skyrim 0.200

That is awesome Boris! We need a lot of mods to fill 8 GB RAM :) And if its possible to use more enbhosts to get even more ram, Skyrim will be the uber game in some years. ElderScrolls game modding always suffered by the memory limits the engines had.
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Re: TES Skyrim 0.200

Boris
Got it about ENBHost. Thanx ! This is fantastic !
Stability is absolutely rock solid. Still able to tgm and run straight from Whiterun to Markarth without any issue or CTD.
0.199 worked perfect, and 0.200 still does.
Not SO much additional lag when changing cell, but the lag intervenes a few seconds after entering the cell. It only freezes for one half-sec.
I'll add I'm testing in a mercyless method, 200 esps and esms, 2K and 4K textures, heavily modded game inis and 1.14 SSAO scales ;) Of course full effects maxed besides reflections off in exteriors.
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Re: TES Skyrim 0.200

Boris I think you forgot the FPSLimit fix because I'm back at 16 fps again :/
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Re: TES Skyrim 0.200

Boris, I'm not saying this to lick your boots, but someone should fund your work. You are extremely talented at what you do and you come up with the most creative solutions to old problems. Greatly appreciated by all fans of Skyrim.

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Re: TES Skyrim 0.200

All working well in my tests.

With all this new fixes, how does SpeedHack=True behave now? Is it important?
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