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 Post subject: Re: Fallout 4 0.317
PostPosted: 26 Oct 2017, 14:12 
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Joined: 09 Apr 2012, 17:51
Posts: 33
Heyho. If the water effects from Skyrim ENB are ever going to be a thing in FO4 I'd be SO happy! :)

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Tomoko
 Post subject: Re: Fallout 4 0.317
PostPosted: 01 Nov 2017, 16:20 
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Joined: 15 May 2016, 16:35
Posts: 15
I want to thank you again for the cloud shadow effect for Fallout 4, They add an amazing amount of realism - much more than I would have expected. So... thank you!! :D


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 Post subject: Re: Fallout 4 0.317
PostPosted: 05 Nov 2017, 11:17 
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*blah-blah-blah maniac*
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Joined: 27 Dec 2011, 08:53
Posts: 11502
Location: St.Petersburg
Version updated, download again
Added new hack which allow to set custom texture to shaders (requested by kingeric1992).

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 Post subject: Re: Fallout 4 0.317
PostPosted: 06 Nov 2017, 11:54 
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*blah-blah-blah maniac*
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Joined: 27 Dec 2011, 08:53
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Version updated, download again
Added hack for reloading configuration files and fixed one of fog types.

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 Post subject: Re: Fallout 4 0.317
PostPosted: 06 Nov 2017, 23:58 
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Joined: 28 Apr 2017, 17:14
Posts: 23
Nice update but Gta v enb is closed ???


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 Post subject: Re: Fallout 4 0.317
PostPosted: 07 Nov 2017, 08:15 
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*blah-blah-blah maniac*
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Joined: 27 Dec 2011, 08:53
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Dude, don't ask me such things, i have many things to do, im not the robot to keep all projects in mind and do not sleep.

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 Post subject: Re: Fallout 4 0.317
PostPosted: 15 Nov 2017, 04:20 
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*sensei*
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Joined: 12 Aug 2013, 18:55
Posts: 269
Location: Scotland
Ayyy, the fog's finally fixed! Great work.

What was causing the fog to bug out at certain camera angles?

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 Post subject: Re: Fallout 4 0.317
PostPosted: 15 Nov 2017, 08:59 
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*blah-blah-blah maniac*
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Its game video options dependent and internally problem was that fog for some shaders computed not after defer mix, but inside it.

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 Post subject: Re: Fallout 4 0.317
PostPosted: 18 Nov 2017, 19:04 
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*sensei*
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Joined: 12 Aug 2013, 18:55
Posts: 269
Location: Scotland
Unfortunately, there are still fog shaders not being hooked. I tried the following weathers:

CommonwealthClear_VBFog - 002486A4
CommonwealthFoggy - 001C3473
CommonwealthFoggyBackup - 002392A2
CommonwealthGSFoggy - 001BD481
CommonwealthGSFoggyBackup - 002392A4
CommonwealthGSOvercast - 000F1033
CommonwealthMisty - 001CC186
CommonwealthMistyBackup - 002392A5
CommonwealthMistyRainy - 001CD096
CommonwealthMistyRainyBackup - 002115D7
CommonwealthOvercast_VBFog - 002486A5
CommonwealthSanctuaryClearNukeFog - 001A6994

And all of them drew the AO on top of the fog at certain camera angles.

ENB Preset: https://www.mediafire.com/file/3bqpz0fg ... 0Preset.7z

Save files + ini files: https://www.mediafire.com/file/01jpv65t ... eathers.7z

Screenshot (look at the bushes to the right of the screen, at the corner of the building):

Image

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 Post subject: Re: Fallout 4 0.317
PostPosted: 19 Nov 2017, 00:17 
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Joined: 27 Dec 2011, 08:53
Posts: 11502
Location: St.Petersburg
I'll not fix that. You must use higher setting in game video options by activating checkboxes for wetness and other things there. Game have crazy amount of shaders which toggled for various combos of video setting and i have no time to patch all of them.

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