The latest release of Enderal, Forgotten Story which is now separated from Skyrim as it's own game on Steam.
Not sure if that's affect anything, as described below:
The exterior cells, are now all uses ENB's Interior parameters. :|
Eg: when you're outside, instead of using "DirectLightIntensityDay" , it uses "DirectLightIntensityInteriorDay" instead!
ALL - really, ALL parameters are now read only the interior values, no matter where you are.
Is this a problem with the game? Or ENB core become incompatible?
This problem did not occur back when Enderal first released several years ago...
Enderal Forgotten Story (oldrim version) - parameter issue
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Re: Enderal Forgotten Story (oldrim version) - parameter iss
ENBSeries is created exclusively for old game, so nothing strange it do not work when separated.
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Re: Enderal Forgotten Story (oldrim version) - parameter iss
Will there be a patch for Enderal? :|
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Re: Enderal Forgotten Story (oldrim version) - parameter iss
No. It's not patch, but mod need to be created completely new. I'm not interested in such activity.
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Re: Enderal Forgotten Story (oldrim version) - parameter iss
Strange, but in my game (with the latest patch 1.5.4.0), everything seems to be o.k., but I've tested only e few initial locations, the old temple and the coast.
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Rudy ENB for Skyrim, Skyrim SE, for Fallout New Vegas, for Dragon's Dogma
English is not my native language.
AMD Ryzen 9 5900X, Gigabyte B550 AORUS PRO AC, Arctic Liquid Freezer II 280, Nvidia Geforce RTX 2070 Super, 64GB ram
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Re: Enderal Forgotten Story (oldrim version) - parameter iss
is ok the problem was solved.
It's due to configuration issue in EnderalPref.ini missing bDeferredShadows=1
It's due to configuration issue in EnderalPref.ini missing bDeferredShadows=1