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 Post subject: Re: Fallout 3
PostPosted: 14 Aug 2012, 23:53 
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Joined: 23 May 2012, 14:22
Posts: 62
Location: UK
Okay thanks, I figured it out, I changed a grass value, I think it was one of the fades. Doubled it, in fact. After resetting the ini all is normal :lol:

Thanks for those tweaks anyhow, I'll check them out now.

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Tomoko
 Post subject: Re: Fallout 3
PostPosted: 15 Aug 2012, 00:18 
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*blah-blah-blah maniac*
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Joined: 25 Feb 2012, 01:30
Posts: 596
Location: Somewhere between the Wastelands and Notepad++
Glad you got it sorted. Thinking about your problem made me try something with grass myself. See below.

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Midhrastic WIP ENB for Fallout
More current and archived shots on my Flickr. Selected shots via Flickrock or Fluidr.


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 Post subject: Re: Fallout 3
PostPosted: 15 Aug 2012, 04:00 
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Joined: 27 Jan 2012, 21:46
Posts: 206
Nothing too special going on here. Just some screenshots of areas I thought looked kinda cool.

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Fucked up some sky parameters here...

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 Post subject: Re: Fallout 3
PostPosted: 17 Aug 2012, 03:15 
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Joined: 10 Aug 2012, 16:42
Posts: 13
@ jim2point0

The second screenshot down is freaking amazing!


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 Post subject: Re: Fallout 3
PostPosted: 17 Aug 2012, 07:01 
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Joined: 25 Feb 2012, 01:30
Posts: 596
Location: Somewhere between the Wastelands and Notepad++
I don't think those nights look off, jim2point0, not at all. Very crisp pictures all, which is something you usually go for, it seems. Nice!
In my case, daytime skies can look a bit greyish and washed out in some TOD's and weathers.

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Midhrastic WIP ENB for Fallout
More current and archived shots on my Flickr. Selected shots via Flickrock or Fluidr.


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 Post subject: Re: Fallout 3
PostPosted: 17 Aug 2012, 07:46 
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Joined: 08 Apr 2012, 09:12
Posts: 71
Location: Warsaw
Hi guys,
Anybody tried ENB DoF with Fallout 3? I'm curious for I don't have this game and thus ca't check myself :D
Anyone succeeded? Is it even possible?

MK

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 Post subject: Re: Fallout 3
PostPosted: 17 Aug 2012, 08:58 
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Joined: 25 Feb 2012, 01:30
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Location: Somewhere between the Wastelands and Notepad++
Hey Matso... I tried dumping in a couple enbeffectprepass.fx files, but it doesn't work. I do hope Boris finds a way to implement it, because I still have some FPS to spare :D


Now... "ALL YOUR BARRELS ARE BELONG TO ME!"
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Core i5-2500K @4.50GHz | MSI Gaming GeForce GTX 970 4GB | 16GB RAM (1600Mhz) | Soundblaster Z | Win7 64bit

Midhrastic WIP ENB for Fallout
More current and archived shots on my Flickr. Selected shots via Flickrock or Fluidr.


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 Post subject: Re: Fallout 3
PostPosted: 17 Aug 2012, 17:03 
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Joined: 04 Jan 2012, 18:05
Posts: 154
Overlay on pictures because i never remove my helmet.

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Using a modified RE4 palette on the 3 last ones. Like the standard TV_ENB one, but i'm not digging the small purple scheme sometimes.


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 Post subject: Re: Fallout 3
PostPosted: 17 Aug 2012, 17:44 
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Joined: 27 Dec 2011, 08:53
Posts: 11730
Location: St.Petersburg
Dof is not working, because i didn't yet scene depth capture, it's problematic because of performance, working on this last days, but not much progress.

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 Post subject: Re: Fallout 3
PostPosted: 17 Aug 2012, 18:05 
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Joined: 25 Feb 2012, 01:30
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Well Boris, on the one hand I want to say "push on" because Fallout with ENB is like nothing else. Totally makes the game for me. But on the other hand, I know you've been having problems with Google, even if you're not actually stealing anything or breaching any ToS, now are you? If you complained to Google, couldn't you get your ads back? I'd really hate to see you stop development on this.

Very nice pictures Dorak. But I see you did remove your helmet at least once. That palette you're using seems to work great.

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Core i5-2500K @4.50GHz | MSI Gaming GeForce GTX 970 4GB | 16GB RAM (1600Mhz) | Soundblaster Z | Win7 64bit

Midhrastic WIP ENB for Fallout
More current and archived shots on my Flickr. Selected shots via Flickrock or Fluidr.


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