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 Post subject: Re: Fallout 3
PostPosted: 08 Jan 2014, 19:52 
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*blah-blah-blah maniac*
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Joined: 27 Dec 2011, 08:53
Posts: 10975
Location: St.Petersburg
paari1
Make sure hdr enabled in video options of the game. And looks like it's palette or preset looks like that, try another.

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Tomoko
 Post subject: Re: Fallout 3
PostPosted: 09 Jan 2014, 03:50 
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Joined: 08 Jan 2014, 08:20
Posts: 2
Thanks for the prompt reply! But my HDR is already enabled. The major problems I'm having are lack of anti-aliasing, which Midhrast said the SMAA should have fixed but didn't (everything looks blurry and soft), and lights being way too bright.

I hope Midhrast himself can look this over, he might know just where I went wrong. :(


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 Post subject: Re: Fallout 3
PostPosted: 09 Jan 2014, 07:30 
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*blah-blah-blah maniac*
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Joined: 31 Mar 2012, 15:06
Posts: 1419
Location: France
Uninstall, then reinstall ENB *only*.
No SMAA, no SweetFX, no additional binary (d3d9_something.dll).
Try again.

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K ENB Pure Light SE
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Kountervibe ENB
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 Post subject: Re: Fallout 3
PostPosted: 29 Jan 2014, 23:59 
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Joined: 28 Jan 2014, 22:28
Posts: 1
After looking at many of the beautiful screenshots I just had to post a few of mine. I'm currently using:

ENB 0.249
The ENB of the Apocalypse (will be changing soon)
NMC's Texture Pack
NMC's Texture Pack Optimizations
Weapon Re-texture Project
Maximum Res Megaton
Maximum Res Rivet City
70 Plus Individual Model / Texture Upgrades (more added each day)

My current gaming rig is comprised of:

i7 2600k @ 4.2Ghz 1.19 volt
Asus Sabertooth Z77
Geil EVO Veloce 32 GB (4 x 8 GB) 1866 @ 9-10-9-28
eVGA GTX Titan @ Stock
Samsung EVO 1 TB SSD
Crucial M4 512GB SSD
Antec 1200 Watt PSU
Samsung 305t - 2560 x 1600
Windows 7 Ultimate x64

Note: Images resized to 1920 x 1200 to save bandwidth and improve image download speed.

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 Post subject: Re: Fallout 3
PostPosted: 31 Jan 2014, 00:40 
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*master*

Joined: 30 Dec 2012, 21:36
Posts: 186
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 Post subject: Re: Fallout 3
PostPosted: 31 Jan 2014, 01:46 
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Joined: 28 Dec 2011, 00:50
Posts: 831
@Wanny

Looking great, very natural feeling :)

Did you have to modify the sky color in GECK? Have you published this preset?

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 Post subject: Re: Fallout 3
PostPosted: 31 Jan 2014, 02:32 
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*master*

Joined: 30 Dec 2012, 21:36
Posts: 186
tapioks wrote:
@Wanny

Looking great, very natural feeling :)

Did you have to modify the sky color in GECK? Have you published this preset?

Oh GECK modifications definitely needed.

I tried some weird approach with this config actually. I'm washing it out with ENB and recontrasting with SweetFX after it. Trying to kill whiteouts & black crush while still feeling "contrasty". Not easy task.


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 Post subject: Re: Fallout 3
PostPosted: 01 Feb 2014, 05:00 
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*master*

Joined: 30 Dec 2012, 21:36
Posts: 186
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 Post subject: Re: Fallout 3
PostPosted: 01 Feb 2014, 16:18 
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*master*

Joined: 30 Dec 2012, 21:36
Posts: 186
Point lookout is such a shotter but I can't even run it anymore at high resolutions. Need moar GPU.

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 Post subject: Re: Fallout 3
PostPosted: 02 Feb 2014, 00:50 
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*master*

Joined: 30 Dec 2012, 21:36
Posts: 186
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