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 Post subject: Re: Dragon's Dogma
PostPosted: 10 Feb 2016, 02:01 
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Joined: 19 Jan 2016, 13:36
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What's a good ratio for blueshiftamount= to [bloom]amount=?

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Tomoko
 Post subject: Re: Dragon's Dogma
PostPosted: 10 Feb 2016, 02:19 
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*sensei*
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Awesome screenshots all^^

wanderjahr
Most noticeable on colored bloom, close to 0.0 bloom may seem greenish. 1.0 and up turns it more and more blue. Seen some use extra at night, even twice the values of day or more :>
I used 2.5 day 4.0 night on Skyrim :)

Release soon I hope^^
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 Post subject: Re: Dragon's Dogma
PostPosted: 10 Feb 2016, 04:17 
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Joined: 19 Jan 2016, 13:36
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Yersinia79 wrote:

wanderjahr
Most noticeable on colored bloom, close to 0.0 bloom may seem greenish. 1.0 and up turns it more and more blue. Seen some use extra at night, even twice the values of day or more :>
I used 2.5 day 4.0 night on Skyrim :)


Thanks, that's a good starting point. Wonderful shots btw!

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 Post subject: Re: Dragon's Dogma
PostPosted: 10 Feb 2016, 19:45 
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 Post subject: Re: Dragon's Dogma
PostPosted: 13 Feb 2016, 17:54 
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Joined: 02 Feb 2016, 08:29
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There are a lot of jaggies, but they visible only on screenshots, enb doesn't capture smaainjector for some reason.


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 Post subject: Re: Dragon's Dogma
PostPosted: 14 Feb 2016, 04:08 
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Joined: 19 Jan 2016, 13:36
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 Post subject: Re: Dragon's Dogma
PostPosted: 15 Feb 2016, 22:12 
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Joined: 02 Feb 2016, 08:29
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 Post subject: Re: Dragon's Dogma
PostPosted: 16 Feb 2016, 14:39 
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Joined: 19 Jan 2016, 13:36
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random23 wrote:
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RIP Arisen

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 Post subject: Re: Dragon's Dogma
PostPosted: 16 Feb 2016, 15:48 
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Joined: 02 Feb 2016, 08:29
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just having fun, flight can be controlled manually if you catch a harpy :D


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 Post subject: Re: Dragon's Dogma
PostPosted: 16 Feb 2016, 21:50 
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