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 Post subject: Dragon's Dogma
PostPosted: 12 Jan 2016, 20:03 
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*blah-blah-blah maniac*
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Joined: 27 Dec 2011, 08:53
Posts: 11372
Location: St.Petersburg
Post your screenshots here

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 Post subject: Re: Dragon's Dogma
PostPosted: 12 Jan 2016, 20:26 
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*sensei*

Joined: 04 Jan 2012, 20:27
Posts: 398
Location: Russia, Vladimir
Using a simple reshade preset, its ssao hits fps(in 1440p, had to switch to 1080p), and also bleeds heavily through fog, smoke and sun glow. Grass is ugly due to the SSAO edge brightening set too high.

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 Post subject: Re: Dragon's Dogma
PostPosted: 12 Jan 2016, 21:30 
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*blah-blah-blah maniac*
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Joined: 27 Dec 2011, 08:53
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I am INFP, not the brutal, godamnit.


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 Post subject: Re: Dragon's Dogma
PostPosted: 12 Jan 2016, 21:35 
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Joined: 27 Apr 2014, 21:22
Posts: 34
Really looking forward to non-buggy AO and lens flares!


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 Post subject: Re: Dragon's Dogma
PostPosted: 12 Jan 2016, 21:43 
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Joined: 18 Jul 2013, 00:00
Posts: 94
Great work Boris!!


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 Post subject: Re: Dragon's Dogma
PostPosted: 12 Jan 2016, 21:46 
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*sensei*
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Joined: 03 Mar 2013, 18:42
Posts: 432
Location: Norway
Boris and dpeasant
Looks awesome :D

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 Post subject: Re: Dragon's Dogma
PostPosted: 12 Jan 2016, 21:54 
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Joined: 10 Jul 2012, 00:04
Posts: 28
Woahh, those shots look amazing! Looks like the ENB is progressing nicely, great work.

There's something I wanted to point out that hopefully you can find a way to fix. The game doesn't render proper shadows for characters, it renders a really low poly "proxy mesh" and completely ignores any of the armor/clothing you are wearing, hair, etc. The game does render full proper shadows in some cutscenes though, so hopefully there is a way to "switch" that on during gameplay.

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 Post subject: Re: Dragon's Dogma
PostPosted: 12 Jan 2016, 23:34 
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*master*

Joined: 26 Apr 2014, 20:05
Posts: 113
Looking great so far Boris... what effects are running in those images, just DoF, bloom and AO?

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 Post subject: Re: Dragon's Dogma
PostPosted: 13 Jan 2016, 06:18 
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*blah-blah-blah maniac*
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Joined: 27 Dec 2011, 08:53
Posts: 11372
Location: St.Petersburg
Just dof, ao and default post process a bit tweaked with higher brightness and contrast.

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 Post subject: Re: Dragon's Dogma
PostPosted: 13 Jan 2016, 08:02 
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Joined: 27 Apr 2014, 21:22
Posts: 34
When do you think the first beta will be released? I don't want to put too much effort into my Reshade preset if ENB will come out shortly after, I'd rather tweak this.

Maybe they'll work together though like in Fallout 4?


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