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 Post subject: Re: GTA V
PostPosted: 15 Apr 2015, 02:50 
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*blah-blah-blah maniac*
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I answered in TES Skyrim 0.266 thread about gta modding.

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 Post subject: Re: GTA V
PostPosted: 16 Apr 2015, 13:16 
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I'm guessing I can put this video here that I have made in the GTA editor? :-)

What do you guys think? I think the graphics is fantastic... Not sure what ENB would ad.. Maybe cloud shadows would be pretty cool? :-)

GTA 5 Editor - Mission 1
https://www.youtube.com/watch?v=igM4eHz ... e=youtu.be

-Kalicola

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 Post subject: Re: GTA V
PostPosted: 16 Apr 2015, 21:04 
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Well, at least the animations are as stiff as always in Rockstar games. And to be honest the visuals look pretty cartoony apart from some cool camera effects.

Nice video, though.

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 Post subject: Re: GTA V
PostPosted: 17 Apr 2015, 02:45 
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Is there no option to reduce the haze/fog? Looking at pics people are taking it makes things look sort of grey and bland.

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 Post subject: Re: GTA V
PostPosted: 17 Apr 2015, 06:32 
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Without editable files and ENBSeries? I don't think so. Dunno why they did wrong colors of the mist/fog.

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 Post subject: Re: GTA V
PostPosted: 17 Apr 2015, 07:17 
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mindflux wrote:
And to be honest the visuals look pretty cartoony...

Finally someone says it.


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Cheat Engine should be able to do just that yes?

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 Post subject: Re: GTA V
PostPosted: 17 Apr 2015, 18:22 
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FYI, the OpenIV modding tool has been updated to support GTAV:

http://www.rockpapershotgun.com/2015/04 ... eam+RSS%29

Maybe there is some promise for being able to access the files needed to develop ENB?

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 Post subject: Re: GTA V
PostPosted: 18 Apr 2015, 01:54 
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First, opening files do not means encrypt the data back. Second, for ENBSeries i don't need any game files decrypted, i need them to be able to packed back (encrypt) as a fact of modding possible.

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 Post subject: Re: GTA V
PostPosted: 19 Apr 2015, 15:54 
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Joined: 19 Apr 2015, 15:49
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ENBSeries wrote:
First, opening files do not means encrypt the data back. Second, for ENBSeries i don't need any game files decrypted, i need them to be able to packed back (encrypt) as a fact of modding possible.

the files are viewable and can be extracted , the people working on openIV haven't finished the editing process yet but yes it will be editable its just a matter of time , same tool that was used on gtaIV , seriously if gta v can be modded on ps3 from idiots( i say this with the most honestly) im pretty sure the pc is gonna have absolutely no troubles at all.Guys working on reshade has found the depth buffer is used weird to improve on performance due to how lod scaling is done in the engine


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 Post subject: Re: GTA V
PostPosted: 21 Apr 2015, 06:17 
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Joined: 28 Dec 2011, 08:14
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Just upgraded my PC (GTX980+ i5-4670K) mostly for Witcher 3, and of course tried out GTA 5, first impressions: looks bland as f..ck (particularly a City part), overused mist and fog effects, clunky animation and runs like shit when downsampled, to be fair even AC:Unity works and looks miles better than this game.
Quite disappointed :(


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