Please use english language
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 Post subject: Re: TES Skyrim
PostPosted: 07 Jan 2017, 06:39 
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William
Your shot always clean :thumbsup

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 Post subject: Re: TES Skyrim
PostPosted: 11 Jan 2017, 13:30 
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 Post subject: Re: TES Skyrim
PostPosted: 11 Jan 2017, 14:11 
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saltr wrote:
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There could be a problem with either the alpha map of this ground texture or the mesh settings. Because it is so clear cut.
Terrain parallax could also got be a factor.

Sweet pics though, I really like the progress you made over the years.

Some of your lods seem to be cut in the middle, try some on nexus, maybe a different version of flora overhaul helps.


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 Post subject: Re: TES Skyrim
PostPosted: 12 Jan 2017, 16:13 
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machok thank you! :)

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 Post subject: Re: TES Skyrim
PostPosted: 14 Jan 2017, 01:23 
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 Post subject: Re: TES Skyrim
PostPosted: 16 Jan 2017, 07:41 
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Pfuscher thank you for the tips.

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 Post subject: Re: TES Skyrim
PostPosted: 16 Jan 2017, 08:45 
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 Post subject: Re: TES Skyrim
PostPosted: 17 Jan 2017, 11:22 
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 Post subject: Re: TES Skyrim
PostPosted: 18 Jan 2017, 11:02 
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How do I get rid of this message?
If I change it to 1 my Skyrim looks like a black mess with major graphic problems.
There are no other copies of that file.


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 Post subject: Re: TES Skyrim
PostPosted: 18 Jan 2017, 11:27 
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If rendering breaks when you set it to 1 chances are you're forcing hardware AA somewhere, either via game settings or GPU driver.

In the game's settings, it's iMultiSample parameter (set to 0).

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