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 Post subject: Re: TES Skyrim
PostPosted: 29 Dec 2011, 18:58 
@ Gionight:

Please release it as soon as possible :D. Tried to get the look as realistic as possible, but yours is really awesome and can't play skyrim without it anymore :P :lol:


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Tomoko
 Post subject: Re: TES Skyrim
PostPosted: 29 Dec 2011, 19:26 
Gionight
Отличные скриншоты. Если не секрет, каким АА ты пользуешься(4 или там 8, а может и больше :) ) и форсировал ли суперсемплинг прозрачности?
А так, эпично выглядит. Смахивает на Конана-варвара с этими накачанными орками.


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 Post subject: Re: TES Skyrim
PostPosted: 29 Dec 2011, 20:08 
Some random tests. I didnt do much in-depth editing, costs too much time(first gotta finish with gta)

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 Post subject: Re: TES Skyrim
PostPosted: 29 Dec 2011, 22:20 
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Joined: 29 Dec 2011, 17:33
Posts: 10
Location: Poland
Hi all.

Gionight you are the best ENB edit maker (I did't know what to call it ;]). I look at your pictures for a long time and I'm very impressed. Your ENB from GTA IV, little edit by Pramkies, looks amazing. When I saw you in this topic I was happy that also you are dealing with TES V Skyrim. I wait impatiently with the others to share your ENB version.

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 Post subject: Re: TES Skyrim
PostPosted: 30 Dec 2011, 00:58 
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*sensei*

Joined: 28 Dec 2011, 08:14
Posts: 323
dpeasant>>>
Здорова дружище рад тебя видеть :)
Спасибо за добрые слова, и да ты абсолютно прав я форсировал суперсемплинг прозрачности sgssaax2 и соответственно в самой игре iMultiSample=2 этого более чем достаточно, да еще также включил анизотропную фильтрацию нa 16 в Control Panel падения FPS не особо заметил.
Кстати твои скрины тоже очень хорошо смотрятся чувствуется GTA4 закалка, отличная работа.
Damian>>>
Thank you my friend but you exaggerated just a little about this--> "best ENB edit maker" :) I am by far not the best I can assure you, but thanks anyway.
When I'll have time and new ENB versions will be established I'll gladly share with others my future setts, just like I did with my GTA4 ENB sett .
While I am already here some new pics.
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 Post subject: Re: TES Skyrim
PostPosted: 30 Dec 2011, 02:15 
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Joined: 30 Dec 2011, 02:10
Posts: 71
And I thought mine looked good!
I think I'm going for realism, but Gionights have an awesome radiosity feel, what did you do? Increase light sampling? Negative curves?

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but its weighting so much I can't play with it, get around 20 fps


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 Post subject: Re: TES Skyrim
PostPosted: 30 Dec 2011, 09:14 
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Joined: 28 Dec 2011, 09:52
Posts: 74
Location: Austria
dpeasant wrote:
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Awesome! :shock:

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ENB without CoT
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 Post subject: Re: TES Skyrim
PostPosted: 30 Dec 2011, 11:10 
Those can't be normal screenshots, that's just too amazing! Please share your config! :D


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 Post subject: Re: TES Skyrim
PostPosted: 30 Dec 2011, 12:39 
Techuser, can you share your config file?


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 Post subject: Re: TES Skyrim
PostPosted: 30 Dec 2011, 13:23 
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*blah-blah-blah maniac*
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Joined: 30 Dec 2011, 13:18
Posts: 665
This looks absolutely amazing Gionight!!! Please do share it when you are done, that would be amazing

I have a few problems myself.

For some reason I can't get SSAO, depth of field and properbly other things to work within ENB, even though it says TRUE in the ini file. I think I'm only getting some color and lighting changes. Adaptation is also always the same, no matter what numbers I write in.

I have tried rendertarget=1 but nothing happens. I've tried turning off anti aliasing in the geforce driver, still nothing.

Any other ideas on how to get these things to work?

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