Long Exposure for Skyrim SE ENB?

only graphic related modifications here
Post Reply
  • Author
  • Message
Offline
Posts: 5
Joined: 08 Mar 2020, 04:53

Long Exposure for Skyrim SE ENB?

Hi, I was wondering if it was possible to enable long exposure for Skyrim SE ENB? If so, how does one do it? Or can it be added in as a feature in the future? Skyrim's lack of motion blur makes 30 fps look and feel incredibly framey and choppy. Motion blur does help alleviate this choppy feeling to some extent.

Hope someone can help me out with this.

Thank You in advance.

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17427
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: Long Exposure for Skyrim SE ENB?

Long exposure is not motion blur, it can be only at very high fps. Motion blur is bad effect because it destroys transparent objects and this is absolutely unfixable in skyrim or any other game which not designed initially to work with motion blur (unless it's very simple blur 2d). Not 100% sure, but in SE seems possible to make per object motion blur which gives better results, more like Crysis 1 have, but still transparent objects go to hell. And all depth based efects, including depth of field.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
Posts: 5
Joined: 08 Mar 2020, 04:53

Re: Long Exposure for Skyrim SE ENB?

Interesting. So a per object motion blur would be even better. I hope we get to see that sometime. It would greatly help.
Post Reply